A couple of questions
Posted: Sun Sep 08, 2019 11:21 pm
1) Can I clear wire weed as Space Marines outside my city? Other factions have 'colonists' that can do it, but I sit on a peninsula cut off by wire weed.
2) When showing possible hexes to move to, it appears that you cannot move through your other units, but during the movement animation they move through each other all the time. I don't quite get the mechanism there. It almost seems as if you can move through another unit (saving MP) if you could have moved around it.
3) Assault Space Marines have bolt pistols and chain swords, but the pistols seem equal or superior in all statistics. What am I missing here? What is good about melee?
4) What is the significance of named landmarks? Will they play a role in future quests?
2) When showing possible hexes to move to, it appears that you cannot move through your other units, but during the movement animation they move through each other all the time. I don't quite get the mechanism there. It almost seems as if you can move through another unit (saving MP) if you could have moved around it.
3) Assault Space Marines have bolt pistols and chain swords, but the pistols seem equal or superior in all statistics. What am I missing here? What is good about melee?
4) What is the significance of named landmarks? Will they play a role in future quests?