Disruption + Terrain Penalties
Posted: Mon Mar 18, 2019 5:12 pm
if a unit is steady in a forest hex ,lets say a roman hastati/principes unit they have a ''severely'' disordered modifier
now if that unit gets disrupted in combat, they have the disrupted status , and their ''severly'' disordered status is now gone
isnt that against the logic. a unit that was weakened by the terrain becomes stronger when they additionaly get beaten in combat and get disrupted
or in othe words shouldnt statuses stack
now if that unit gets disrupted in combat, they have the disrupted status , and their ''severly'' disordered status is now gone
isnt that against the logic. a unit that was weakened by the terrain becomes stronger when they additionaly get beaten in combat and get disrupted
or in othe words shouldnt statuses stack