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Artillery Range Bug
Posted: Fri Jul 13, 2018 9:49 pm
by terminator
There would seem be a problem with the calculation of the range when artillery is near an edge of the map :

- Screenshot 73.jpg (149.04 KiB) Viewed 1613 times

- Screenshot 75.jpg (157.43 KiB) Viewed 1613 times
Re: Artillery Range Bug
Posted: Fri Jul 13, 2018 10:12 pm
by bru888
Confirmed but only as to appearance. Artillery range itself seems to be functioning properly in this situation.
The Bismarck has a range of six. Both of these ships are in range:

- Screenshot 4.jpg (229 KiB) Viewed 1607 times
But moving one ship a hex further away puts it out of range even though the range marker indicates differently:

- Screenshot 3.jpg (240.94 KiB) Viewed 1607 times
So the range function itself is fine, just the range marker is off. Still, it's misleading and should be fixed, so I added it to Current Bugs - Version 6.1.9.
Re: Artillery Range Bug
Posted: Sun Jul 15, 2018 1:13 pm
by shiroronin
Seen that glitch/bug in the Paris scenario (Blitzkrieg 6.1.9) when my K18 was placed in the city of Laon
I pressume it's become visible only with the longest range artillery

Re: Artillery Range Bug
Posted: Sun Jul 15, 2018 5:37 pm
by GabeKnight
I haven't seen this glitch for some time now, and thought it just "went away"

Re: Artillery Range Bug
Posted: Sun Jul 15, 2018 6:42 pm
by bru888
GabeKnight wrote: ↑Sun Jul 15, 2018 5:37 pm
I haven't seen this glitch for some time now, and thought it just "went away"
OOB issues are like car mechanical problems. They
never go away for good on their own.

Re: Artillery Range Bug
Posted: Tue Jul 17, 2018 1:59 pm
by GabeKnight
bru888 wrote: ↑Sun Jul 15, 2018 6:42 pm
OOB issues are like car mechanical problems. They
never go away for good on their own.
Wasn't there some glitch with the height/grid being screwed or something. I thought after that was corrected it may have also fixed this one...