Editor Crashes after adding scripts
Posted: Fri Jul 17, 2015 8:56 am
The Editor (and game) works fine ........ until I add a script.
Whenever I add a script and save the map then try to reload it I get the following error:
"W40kEditor.exe has stopped working"
and
"Access violation reading location 0x4 (0)"
As a test I tried loading one of the campaign scenarios (containing a script) into the editor - then just saved it back in the same location.
I then tried reloading it and got the same error.
If I recopy the original .WHSCN file over the saved one I can then reload it into the editor without a problem. (I made a backup before I started)
Whenever I create one of these unreadable files, I get a 'Fatal Application Error' whenever I run the game and go 'to Scenarios'.
The error.log is as follows:
VER:1
PLATFORM: WINDOWS
CPU String: GenuineIntel
Stepping ID = 4
Model = 10
Family = 6
Extended model = 1
CLFLUSH cache line size = 64
APIC Physical ID = 2
CPU Brand String: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Cache Size = 256K
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MonkeyInitStart Is Windowed
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Done Init 3D Device
MIS: Tex Enum
MIS: SDRS
MIS: Init Decal Render
KERNEL MEMORY CHECKING IS **OFF**
Any help would be appreciated
Whenever I add a script and save the map then try to reload it I get the following error:
"W40kEditor.exe has stopped working"
and
"Access violation reading location 0x4 (0)"
As a test I tried loading one of the campaign scenarios (containing a script) into the editor - then just saved it back in the same location.
I then tried reloading it and got the same error.
If I recopy the original .WHSCN file over the saved one I can then reload it into the editor without a problem. (I made a backup before I started)
Whenever I create one of these unreadable files, I get a 'Fatal Application Error' whenever I run the game and go 'to Scenarios'.
The error.log is as follows:
VER:1
PLATFORM: WINDOWS
CPU String: GenuineIntel
Stepping ID = 4
Model = 10
Family = 6
Extended model = 1
CLFLUSH cache line size = 64
APIC Physical ID = 2
CPU Brand String: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Cache Size = 256K
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MonkeyInitStart Is Windowed
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Done Init 3D Device
MIS: Tex Enum
MIS: SDRS
MIS: Init Decal Render
KERNEL MEMORY CHECKING IS **OFF**
Any help would be appreciated