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Can these be implemented in the future?

Posted: Wed Jun 24, 2015 2:32 pm
by fogman
1. Right now every time there's a shot, I have to move the cursor and click. It's very tedious and slows down everything. There should be an option to put a timer on the popup so there's no need for player action.

2. A dedicated hotseat mode. Putting a challenge against yourself wreaks of plan B. Also this will allow for play without internet connection.

3. This is linked to 1 and 2. A way to speed up opponent's moves replay; or better, make it optional like in FoG. I don't need to sit through my own replay (with more clicking!) when I'm playing against myself.

Number 3 is keeping me from designing multiplayers scenarios.

Re: Can these be implemented in the future?

Posted: Wed Jun 24, 2015 4:17 pm
by Falke_MatrixForum
fogman wrote:1. Right now every time there's a shot, I have to move the cursor and click. It's very tedious and slows down everything. There should be an option to put a timer on the popup so there's no need for player action.
Do you mean the combat log? There is already the Option to turn this completly off.

Re: Can these be implemented in the future?

Posted: Thu Jun 25, 2015 4:58 pm
by fogman
ok i see it. but now it's either feast or famine. something in between that doesn't require player input (like in FoG) is what i'm looking for.

Re: Can these be implemented in the future?

Posted: Fri Jun 26, 2015 8:41 am
by rbodleyscott
fogman wrote:2. A dedicated hotseat mode. Putting a challenge against yourself wreaks of plan B. Also this will allow for play without internet connection.
I agree. It would make our in-house scenario development easier too. This is an engine issue and it is on the engine wishlist.
3. This is linked to 1 and 2. A way to speed up opponent's moves replay; or better, make it optional like in FoG. I don't need to sit through my own replay (with more clicking!) when I'm playing against myself.
Definitely!