Question / suggestions
Posted: Sat Jun 13, 2015 9:02 pm
Hi there,
first of all let me express my gratitude for Vietnam '65 - i bought it on friday for my iPad Air and couldn't stop playing. It is really impressive how much entertainment you get for 10 Euro.
But the reason i wrote is not only to praise you for this awesome game - i really would love to see a longer tutorial. It sure is good to know the basics but a few things like victory conditions and "why do keep losing hearts." would be nice to learn during a Tutorial.
So my question is: how do you establish a good and solid force? The more units i own- the more money i lose for supplying my troops. Is it better to concentrate on a smaller area during a new game or expand as soon and fast as possible?
Suggestions: random VC Tunnels: i think it would be cool to find Vc tunnels during the game. Since the Vc used lots of them i'd really love to see them and explore them to find exits and perhaps small storages you can use.
Living jungle: i'd love to see a reacting jungle! The jungle should react to player actions like napalm strikes could have a random nummer to destroy the field the player attacked. Once the field which once has a jungle is empty it should slowly regrow - perhaps too random.
Agent Orange: we all lost once a fleeing vc unit- why not call in some Agent Orange to remove the leafes - who will regrow (living Jungle)
GI actions in villages: i'd love to have more actions when entering villages- the Gi's could have 5 modes to react with the local population. Good- the Gi's will be really nice - listening the villagers and perhaps help them with unwanted vc visitors; cautious: the gis are cautious but will treat the villagers with repect and won't accuse them with vc collaboration; neutral - the Gi's will be on guard - no negative or positive reactions - good for first visits- suspicious: the Gi's will be rude and perhaps do something illegal like accusing villagers to support the vc- provoking reactions and losing hearts and increasing fear in that village - Hostie: the Gi's will treat the villagers poorly - raiding storages, killing livestock and doing everything to increase the fear of the villagers.
Thanks for reading all of this and hopefully you like an idea or too:)
Keep up the good work
first of all let me express my gratitude for Vietnam '65 - i bought it on friday for my iPad Air and couldn't stop playing. It is really impressive how much entertainment you get for 10 Euro.
But the reason i wrote is not only to praise you for this awesome game - i really would love to see a longer tutorial. It sure is good to know the basics but a few things like victory conditions and "why do keep losing hearts." would be nice to learn during a Tutorial.
So my question is: how do you establish a good and solid force? The more units i own- the more money i lose for supplying my troops. Is it better to concentrate on a smaller area during a new game or expand as soon and fast as possible?
Suggestions: random VC Tunnels: i think it would be cool to find Vc tunnels during the game. Since the Vc used lots of them i'd really love to see them and explore them to find exits and perhaps small storages you can use.
Living jungle: i'd love to see a reacting jungle! The jungle should react to player actions like napalm strikes could have a random nummer to destroy the field the player attacked. Once the field which once has a jungle is empty it should slowly regrow - perhaps too random.
Agent Orange: we all lost once a fleeing vc unit- why not call in some Agent Orange to remove the leafes - who will regrow (living Jungle)
GI actions in villages: i'd love to have more actions when entering villages- the Gi's could have 5 modes to react with the local population. Good- the Gi's will be really nice - listening the villagers and perhaps help them with unwanted vc visitors; cautious: the gis are cautious but will treat the villagers with repect and won't accuse them with vc collaboration; neutral - the Gi's will be on guard - no negative or positive reactions - good for first visits- suspicious: the Gi's will be rude and perhaps do something illegal like accusing villagers to support the vc- provoking reactions and losing hearts and increasing fear in that village - Hostie: the Gi's will treat the villagers poorly - raiding storages, killing livestock and doing everything to increase the fear of the villagers.
Thanks for reading all of this and hopefully you like an idea or too:)
Keep up the good work