Salmon Jumping
Posted: Sun Dec 21, 2014 3:55 pm
Here’s a mapping issue I’ve discovered while testing my amphibious Chimeras in tutorial mission 2:
Their movement type allows crossing minor and major rivers, like a heavy walker type (Titans), so they could exploit the waterfall to move/swim on top of the cliff there.
Better declare these waterfalls also as cliffs in maps, like the neighbouring tiles, so desired terrain blockades won’t be breached this way.
Their movement type allows crossing minor and major rivers, like a heavy walker type (Titans), so they could exploit the waterfall to move/swim on top of the cliff there.
Better declare these waterfalls also as cliffs in maps, like the neighbouring tiles, so desired terrain blockades won’t be breached this way.