Smoke effect
Posted: Wed Nov 12, 2014 11:51 am
Hello,
I was wondering if it was possible to create a longer-lasting smoke effect. Like, instead of going away after 3/4 more units fired on smthg, to make each little spot of smole created by a firing unit lasting for a whole turn.
Wont change anything to the game itself but I personally think-lets see if i am alone or not on this- that it would be a little plus which could give more immersion to the warfare depicted in PS. I mean, smoke was a very common element in these battlefield, not only as visual but also the smell,and as I wont light a firecracker near my desk everytime I play, maybe we could think of enhancing the smoke effect already existing in the game itself?
I dont think it will be a problem in term of visibility/gameplaying, maybe if you just begin but not after 3-4 games.
I was wondering if it was possible to create a longer-lasting smoke effect. Like, instead of going away after 3/4 more units fired on smthg, to make each little spot of smole created by a firing unit lasting for a whole turn.
Wont change anything to the game itself but I personally think-lets see if i am alone or not on this- that it would be a little plus which could give more immersion to the warfare depicted in PS. I mean, smoke was a very common element in these battlefield, not only as visual but also the smell,and as I wont light a firecracker near my desk everytime I play, maybe we could think of enhancing the smoke effect already existing in the game itself?
I dont think it will be a problem in term of visibility/gameplaying, maybe if you just begin but not after 3-4 games.