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Screenshot: Display Modes
Posted: Mon Sep 22, 2014 8:40 am
by adherbal
Another example of the "3D World Map" vs "3D Tactical Map" display styles.
The latter is not only designed for those who prefer boardgame style visuals, but also allows the game to run on low-spec machines.

Re: Screenshot: Display Modes
Posted: Mon Sep 22, 2014 3:30 pm
by zakblood
looks very good

Re: Screenshot: Display Modes
Posted: Wed Sep 24, 2014 10:28 am
by kool_kat
Gents:
So, when you are in the "board game visual style mode," the only animation would be the movement of the counters - correct?
Would all the sound effects carry over from the 3-D game environment to the board game one?
Re: Screenshot: Display Modes
Posted: Wed Sep 24, 2014 1:11 pm
by adherbal
We haven't done the sound effects for this mode yet, but have recently been discussing it. Explosions would probably feel out of place so we might go for an entirely different set of sfx.
Re: Screenshot: Display Modes
Posted: Wed Sep 24, 2014 4:14 pm
by zakblood