Page 1 of 1

Plant Forest question

Posted: Sun Nov 17, 2013 8:24 am
by Jagon
Mousing over the Plant Forest icon on the former indicates 1 food 1 mineral. If we have a farm on grassland, tropical or savannah, does Plant Forest add 1 food 1 mineral to the yield already on the tile without replacing anything else? If so, does that add the same way to hills with tropical or savannah and a mine? Thanks for answer, I couldn't find otherwise.

Re: Plant Forest question

Posted: Sun Nov 17, 2013 9:30 am
by Veneke
I found this a little awkwardly explained as well. It seems to be though that farms and mines stack with whatever terrain is underneath (so a farm gives +1 food to the tile, a mine +1 minerals) but planting forests effectively creates a whole new tile. The 1 food 1 mineral is an indication of what you'll yield from the tile after the process is complete.

Re: Plant Forest question

Posted: Sun Nov 17, 2013 1:16 pm
by solestus
It don't matter whats under the forest will always give +1food/+1mineral/-1pollution(Edit**On hills you get 1/2/-1) personaly I don't really use forests unless I'm desperate for Minerals or until late game when i use them to offset the pollution(and thus morale :( problems that causes) from Fungus tiles, would be cool if they did augment the base tile tho or got some boosts from tech as they did in . SMAC . :)