Base removal during pursuit
Posted: Tue Oct 09, 2007 8:50 am
In both the games at the club last night we had situations where the details of base removal mattered. In my game it didn't matter much and I resolved to check after the game. In the other game there was a discussion of the same issue so as my game was over by then I checked the rules.
We had been playing the rules as we were used to them which is probably a bad thing and removing a base at the end of each pursuit when pursuers maintained contact. In the second game two BG's remained in contact so I thought I would check.
On checking I discovered the following:
The first rule says that you only remove bases in the JAP but the rule in the JAP says that you remove bases at the end of any pursuit move.
Is this a fossil? Can it be fixed? What should it be?
Dave Ruddock also came up with a cracking bit of gorgonzola which I will let him take full credit for.
Hammy
We had been playing the rules as we were used to them which is probably a bad thing and removing a base at the end of each pursuit when pursuers maintained contact. In the second game two BG's remained in contact so I thought I would check.
On checking I discovered the following:
So off to the JAP section to see what it says thereFIGHTING BROKEN TROOPS
There is no explicit shooting or close combat against, or by, broken troops. Damage inflicted on broken battle groups is assessed in the joint action phase.
Now I am confused....Removing bases from routing battle groups
Pursuers who are in contact with a routing enemy battle group at the end of any pursuit move:
Inflict 1 base loss on the routing battle group for each pursuing battle group in contact with it. No other combat occurs against routers.
Can roll to kill the enemy commander if there is one with the routing battle group (whether or not he had been fighting in the front rank in any previous close combat). Roll 2 dice. If these total 10 or more, the commander is lost. Roll only once even if there is more than one pursuing battle group in contact with the routers.
The first rule says that you only remove bases in the JAP but the rule in the JAP says that you remove bases at the end of any pursuit move.
Is this a fossil? Can it be fixed? What should it be?
Dave Ruddock also came up with a cracking bit of gorgonzola which I will let him take full credit for.
Hammy