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What's best about 1.20/Allied Corps?
Posted: Fri Jun 07, 2013 3:11 pm
by Longasc
For me it's ... the advanced options tab!
Reform units etc. etc... YAY!
Re: What's best about 1.20/Allied Corps?
Posted: Fri Jun 07, 2013 10:49 pm
by Anfield
Havent tried enough of the new bells and what not yet, but for the best part is not having to play as the Germans for a change! lol
Re: What's best about 1.20/Allied Corps?
Posted: Fri Jun 07, 2013 11:40 pm
by KeldorKatarn
But.. but.. we have so much cool stuff... Tigers, Panthers and... ah well

Re: What's best about 1.20/Allied Corps?
Posted: Sat Jun 08, 2013 2:39 am
by robman
So far (to end of 1940):
Infantry in fortifications is much tougher, artillery is much less effective against them. Better balance IMO, more "realistic." In general, I think I will like any changes that make infantry more effective, both for gameplay and historical reasons.
Replacements arrive suppressed. Makes much more sense.
Still too early to judge changes in prestige engine or rail movement or experience.
Re: What's best about 1.20/Allied Corps?
Posted: Sat Jun 08, 2013 4:00 am
by lwchen
Wait till you're on the other side of that 88mm.
As the British you don't get anything that can stand up to a Tiger until the Comet. Fireflies can dish, but can't take. Churchills are the opposite. The Americans are even worse off until they get Pershings, although their tank destroyers somewhat compensate for this disadvantage.
Having to use a combined arms approach to preserve your corps makes the game more rewarding IMO. Gone are the days where you could simply advance a single tank unit without fear of repercussion. Just try it with a Sherman

Re: What's best about 1.20/Allied Corps?
Posted: Sat Jun 08, 2013 6:30 pm
by KeldorKatarn
lwchen wrote:Wait till you're on the other side of that 88mm.
As the British you don't get anything that can stand up to a Tiger until the Comet. Fireflies can dish, but can't take. Churchills are the opposite. The Americans are even worse off until they get Pershings, although their tank destroyers somewhat compensate for this disadvantage.
Having to use a combined arms approach to preserve your corps makes the game more rewarding IMO. Gone are the days where you could simply advance a single tank unit without fear of repercussion. Just try it with a Sherman

The sherman was a pretty good tank against infantry, just like the early PzIV was. The Americans had simply slept when the Panther came out (thinking it was also just a heavy tank for the Heavy Bataillons, missing that is was planned as the main tank for the panzer divisions). So while they had been able to figh the limited numbers of Tigers in Africa, hence thought it wasnt that big of a problem, they ran into a big surprise in France. problem with the American doctrine of only asking for new equipment when necessary instead of planning ahead for future threats. The russians did a better job at that, having the T34 available long before it was really needed.