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Core vs Aux View
Posted: Sat May 11, 2013 12:49 pm
by demyansk
The one item that is more difficult for me compared to the Panzer Korps game playing from the Axis side it the differentiation of the core units and the auxiliary units. I see the difference less easily between the units. Perhaps something more discernible would be helpful, it just doesn't seem to work for me right now. Perhaps, the color behind the number could be changed to a slightly lighter color?
Re: Core vs Aux View
Posted: Sat May 11, 2013 12:53 pm
by Rudankort
Hmm looking at the game right now, core/aux difference looks about the same to me for both axis and allies. It is admittedly rather subtle, but if it works for axis, I don't see why it does not work for allies.

Anybody else has this problem?
Re: Core vs Aux View
Posted: Sat May 11, 2013 1:26 pm
by demyansk
Glad you see the same thing Rudankort, I would make it easier to see, On panzer corps its easier to see for me as I whip around the map. Perhaps, it's the color green that makes it difficult and the blending of the outer box color
Re: Core vs Aux View
Posted: Sat May 11, 2013 1:43 pm
by Longasc
I also have difficulty to see which unit is an aux unit as Ally. Works definitely better for the Axis units.
Re: Core vs Aux View
Posted: Sat May 11, 2013 2:00 pm
by awaltering
Same problem here (with SamsungSyncMaster931c and Geforce GT220)
Re: Core vs Aux View
Posted: Sat May 11, 2013 5:07 pm
by demyansk
It looks like the thread has some adherents to the way I look at the counters. I really love this Panzer Corps game and all the titles. It's so easy to play but hard to master, maybe they will look at the difference between the two types of units and make it more discernible.
Re: Core vs Aux View
Posted: Mon May 13, 2013 1:59 am
by billmv44
Longasc wrote:I also have difficulty to see which unit is an aux unit as Ally. Works definitely better for the Axis units.
Me too. It's pretty hard to tell them apart.