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How to turn Invasion Barge (object) into a new unit?
Posted: Thu May 09, 2013 4:24 pm
by GottaLove88s
Gents,
Does anyone know the steps involved in creating a new 3D unit using BA's invasion barge (it's a map object from Sealion)?
Same question for the assault barge (an Arnhem map object) please?
Thanks!
GL88
Re: How to turn Invasion Barge (object) into a new unit?
Posted: Thu May 09, 2013 5:04 pm
by pipfromslitherine
You should be able to just hook it up as per a normal unit. The only issues will be that there are no animations or FX points, so you won't be able to blow them up etc very convincingly, but it might still work depending on how I have it set up with regard to the default points.
So basically just copy the s4f and texture to the appropriate folders. Add _0 to the s4f filename, and then create a txt file with the 'animation' data in it.
Cheers
Pip
Re: How to turn Invasion Barge (object) into a new unit?
Posted: Thu May 09, 2013 8:14 pm
by GottaLove88s
Thanks Pip, Will try it out and come back here...
Re: How to turn Invasion Barge (object) into a new unit?
Posted: Fri May 10, 2013 8:55 am
by Amaris
Ship? I heard ship?
I already tested it:
- I copied the txt file of M3 halftrack.
- So the anims is ok. Except that the ship moves toward.
GottaLove88s: I'll send you all by email.

Re: How to turn Invasion Barge (object) into a new unit?
Posted: Mon May 13, 2013 6:05 am
by GottaLove88s
Looks good A! Merci encore pour nous aider. Did you figure out how to make the ship sail forwards, rather than backwards?