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Close Combat Redux MP scenario

Posted: Fri Sep 07, 2012 5:30 pm
by mlazar
I have played this about 6 times now and won handily each time as the Allies because their artillery advantage is overwhelming and there is nothing my opponent can do to overcome that. I have played against a couple of players who went armor heavy (I usually just have the default 1 or at most 1 more). I have played against players who went with just some armor to support an infantry force. Either way my artillery pound them into non-existence. I can afford heavy infantry losses since killing an american infantry reveals multiple German troops who are hit by the 5 artillery the Americans have. If the force mix choices or point totals are not changed by Slitherine, I defy anyone to beat me or any competent player as the the Americans.

Re: Close Combat Redux MP scenario

Posted: Fri Sep 07, 2012 6:06 pm
by pipfromslitherine
Heh - the forums are full of people who have made those kinds of challenges. Well, I should say full of the smoking ruins of people who have... ;)

But in all seriousness, I am sure that someone will take you up on your offer. If it turns out nobody can disprove your assertion, then we can revisit the amount of artillery.

Cheers

Pip

Re: Close Combat Redux MP scenario

Posted: Fri Sep 07, 2012 9:06 pm
by GottaLove88s
hehe... yup, pride commeth before many dead greyhounds, in BA at least... but this seems to be a recurring issue in the Street Fighting scenario -> viewtopic.php?f=87&t=36332&p=344170&hil ... nd#p344170

I believe the problem is that Yanks get four M8 howitzers plus the usual Priest... so they merrily bombard anything from a distance...

Re: Close Combat Redux MP scenario

Posted: Sat Sep 08, 2012 9:41 am
by tmoj2000
Are you talking about the Close combat scenario ? Because it sounds like its the Street fighting one you are on to... That point has already been made several times, the 4 allied howitzers are able to blast panthers..

The close combat is well balanced I find, and I am happy to play any side

Re: Close Combat Redux MP scenario

Posted: Sun Sep 16, 2012 7:26 pm
by mlazar
Yes, wrong scenario on my part. I meant Street Fighting. I am in my 7th game. My opponent is making me work for the last VP, but still no doubt of winning. It is not my skill, just my force mix 5 artillery and the rest infantry.

Re: Close Combat Redux MP scenario

Posted: Tue Sep 25, 2012 8:42 am
by johntindall
Are any of the senior players going to have a crack at proving him wrong? :D