FOG IN GREECE
Posted: Tue Jun 26, 2007 5:41 pm
Hello everybody!
I am posting one of the first complete FOG games played in Athens a few weeks ago using the 29/05 rules and army lists.
We had a game between mine Middle Republican Romans vs Panos's Early German.
I opted for upgrading half the legions to veteran a wise choise as it was later proved
The terain was restrcited to my left with steep hills and in the left center with a gentle hill, my right was covered by a village.
I deployed the Equites BG on the left supported by velites and Elite triarii.These were faced with 1 german l.archer BG, 2 German Superior cavalry BG and 2 HF 2 Veteran hastati and principes BG,s where placed in the center followed by 2 ordinary legion BGs.The legionaries where faced by a massive warband battle line of heavy and medium foot. In the village Peditum Extraordinarii and velites, supported by triarii would try to hold the line against 4 BGs of MF German foot , 1 of Archer LF and 1 BG of Superior cavalry. The battle opened with the Germans advancing their whole line and the Romans starting to wheel based on the village. Both armies aimed at capturing the Gentle hill on the center left of the field. Due to a steep hill,the German advance was not as quick as the Roman and the equites managed to take the uphill just a few cm before the Germans reach the hill top. Roman infantry however was well back and i had 2 choices:either receive the german cavalry charge or attack them although 1 was outnumbered 2 to 1. Fortunately velites were chasing german LF arhers clearing the extreme left flank of the hill, and triarii would soon arive so i charged the closest German Cv BG (the other had not managed yet to form a solid line with the leading BG) . The impact was a draw but during the melee uphill and better armour gave Roman equites the upper hand! Soon the german cavalry started disintegrading and triaii plus veteran legionaries were ariving to counter 3 large German HF BGs coming to aid their cavalry. Hence the gentle hill skirmish was transformed into a major combat. In the center the German MF warbands charged the Roman line. The superior legionaries lost the impact and lost a cohesion leve while the ordinary ones stood their ground.This was the worst moment for the Romans as the 2 BGs defending the village were charged with the Extraorinarii losing a cohesion and the velites losing 2 cohesion levels. However during the melee face better armour and weapons ensured that the Wb in the center were stopped, and started taking serious casualties (including a general fitghting in the first line). The battle for the gentle hill was on the Roman side. The Roman cavalry after completerly routing the 1st german Cv BG charged the second one but this time it was a draw. The German HF also attacked the Equites and they started taking casulaties(but where still fighting uphill so managed to hold against 3 BGs for one round just enough for the elite triarii and veteran legionaries to attack the German HF, with the Romans having the uphill. Soon the German infanty starting pilling serious casualties. In the center the German assault waverd and the superior legionaries after wiping out the German MF charged a reserve MF Warband BG and started to chop it. At this time Panos admitted defeat and stopped.
The overall feeling was good. I had a feeling of grand strategy. I think FOG tactical level is a level higher than DBM (possibly caused by the fact that in DBM elements can be dettached to perform various microduties). Of course the element of lack and good dice is always there, but who said that we want to eliminate it??? The best bet for the Germans was during their charges and it was during their charges that almost took the center. However when this face ended and continued with the melee i was confident of winning the individual melees, and i did(armour and quality really count). Finally i found out that there are no recoils something unrealistic in my opinion. If there are now recoils how can we play historical battles like Cannae? Wouldn't be much more realistic when a BG lose an impact or a melle to be forced to recoil for an MU ?
Cheers
Yiorgos
I am posting one of the first complete FOG games played in Athens a few weeks ago using the 29/05 rules and army lists.
We had a game between mine Middle Republican Romans vs Panos's Early German.
I opted for upgrading half the legions to veteran a wise choise as it was later proved
The terain was restrcited to my left with steep hills and in the left center with a gentle hill, my right was covered by a village.
I deployed the Equites BG on the left supported by velites and Elite triarii.These were faced with 1 german l.archer BG, 2 German Superior cavalry BG and 2 HF 2 Veteran hastati and principes BG,s where placed in the center followed by 2 ordinary legion BGs.The legionaries where faced by a massive warband battle line of heavy and medium foot. In the village Peditum Extraordinarii and velites, supported by triarii would try to hold the line against 4 BGs of MF German foot , 1 of Archer LF and 1 BG of Superior cavalry. The battle opened with the Germans advancing their whole line and the Romans starting to wheel based on the village. Both armies aimed at capturing the Gentle hill on the center left of the field. Due to a steep hill,the German advance was not as quick as the Roman and the equites managed to take the uphill just a few cm before the Germans reach the hill top. Roman infantry however was well back and i had 2 choices:either receive the german cavalry charge or attack them although 1 was outnumbered 2 to 1. Fortunately velites were chasing german LF arhers clearing the extreme left flank of the hill, and triarii would soon arive so i charged the closest German Cv BG (the other had not managed yet to form a solid line with the leading BG) . The impact was a draw but during the melee uphill and better armour gave Roman equites the upper hand! Soon the german cavalry started disintegrading and triaii plus veteran legionaries were ariving to counter 3 large German HF BGs coming to aid their cavalry. Hence the gentle hill skirmish was transformed into a major combat. In the center the German MF warbands charged the Roman line. The superior legionaries lost the impact and lost a cohesion leve while the ordinary ones stood their ground.This was the worst moment for the Romans as the 2 BGs defending the village were charged with the Extraorinarii losing a cohesion and the velites losing 2 cohesion levels. However during the melee face better armour and weapons ensured that the Wb in the center were stopped, and started taking serious casualties (including a general fitghting in the first line). The battle for the gentle hill was on the Roman side. The Roman cavalry after completerly routing the 1st german Cv BG charged the second one but this time it was a draw. The German HF also attacked the Equites and they started taking casulaties(but where still fighting uphill so managed to hold against 3 BGs for one round just enough for the elite triarii and veteran legionaries to attack the German HF, with the Romans having the uphill. Soon the German infanty starting pilling serious casualties. In the center the German assault waverd and the superior legionaries after wiping out the German MF charged a reserve MF Warband BG and started to chop it. At this time Panos admitted defeat and stopped.
The overall feeling was good. I had a feeling of grand strategy. I think FOG tactical level is a level higher than DBM (possibly caused by the fact that in DBM elements can be dettached to perform various microduties). Of course the element of lack and good dice is always there, but who said that we want to eliminate it??? The best bet for the Germans was during their charges and it was during their charges that almost took the center. However when this face ended and continued with the melee i was confident of winning the individual melees, and i did(armour and quality really count). Finally i found out that there are no recoils something unrealistic in my opinion. If there are now recoils how can we play historical battles like Cannae? Wouldn't be much more realistic when a BG lose an impact or a melle to be forced to recoil for an MU ?
Cheers
Yiorgos