Hastings 1066
Posted: Wed Mar 21, 2012 3:00 pm
Ok - this thread is for a serious discussion of what a GOOD Hastings 1066 scenario should have. I am going to build a "BASIC" Hastings and post it here. It will use existing troop types from the folders we have in the released modules. That way folks can download it and look it over and comment. Once the module is ready for BETA testing then I will use the exact units that get listed in the DAG list. Note: I will use for now whatever troop descriptions that are in the WftS TT supplement.
Here is how I want to divide up the topic:
1. Army Composition
a. Normans
b. Anglo-Saxons
2. Map
3. Time Limit
4. Placement
Kicking this off ...
1.a Norman army - estimates of 7,500 to 10,000 - Marren says something like this:
2,000 horse, 4,000 HI, 1,500 archers/light infantry
The army was divided into 3 groups. Bretons on the left - Normans in the Center - French and Flemish on the right. (other groups were present as well) - not sure of the sizes of each of the contingents. Will poke around a bit to try and figure them out (apart from traveling to Bayeux!)
This link has a basic map of the battle layout:
http://www.britishbattles.com/norman-co ... stings.htm
Much conjecture remains concerning the army composition but this much is known: there was quite a bit more missile forces on the Norman side than you would get in a typical Norman army of the WotS army lists.
The deployment of the three forces would be something like this:
First rank: Archers/Slingers/Crossbow - source is the booklet 1066 by Peter Marren.
Second rank: Heavy Infantry
Third rank: dismounted Melites & mounted Knights
This is a BROAD outline. The map from the link above does not say what each of the unit-org boxes is composed of - and I figure that we could debate this long after the module is released. My feeling has always been to try and get the best percentage of troops types rather than argue over whether there was a particular type of unit present.
1.b Anglo-Saxon Army - 7,000 men (and upwards depending on who you listen to) - this number either rose as the battle unfolded or that number was satisfied as the battle unfolded. Take your pick. I am disposed to have a basic line with some Fyrd coming up to join the fight from the board edge. WHERE they come from could be discussed but probably via one of the major roads.
Marren says that the Fyrd were left behind as well as much of the archers (due to the horses being needed to transport the army). The line was composed of Huscarls. However, he does say that there may have been local Fyrd that showed up - folks that had their homes burned or were just wanting to defend with the army. Again we come into conflict probably on just how much Fyrd was present.
Thus the Anglo-Saxon army probably will be a tad easier to build up than the Normans.
2. The Map - I plan on using a topo program I have but also will read the battle narratives that I have from the web and from books. From what I read the topography changed not too long after the battle. I am sure that whatever I come up with will not please everyone but I will post the scenario here and folks will be welcome to offer up their own ideas.
3. Time Limit - I am guessing that 25 turns would be long enough. It was a long battle. I would almost bump it up to 30 turns but I think that 25 is long enough for the Normans to try and goad the Anglo-Saxons to come down off of the hill. Allows for several assaults on the hill by the Melites and other foot troop types of the Normans.
4. Placement - the map from the link above is reliable but again I will check around. Any battle always has some element of grayness about it.
This concludes my opening comments on the design process. What I want to do is build this from scratch and THEN if someone has put a scenario together that they think might help me I will look it over. There will be a list of Contributors in the Credits for the scenario. The Description is not going to be long as this is one of the more well known battles in history. Right up there with Waterloo, Gettysburg and Stalingrad and others.
Here is how I want to divide up the topic:
1. Army Composition
a. Normans
b. Anglo-Saxons
2. Map
3. Time Limit
4. Placement
Kicking this off ...
1.a Norman army - estimates of 7,500 to 10,000 - Marren says something like this:
2,000 horse, 4,000 HI, 1,500 archers/light infantry
The army was divided into 3 groups. Bretons on the left - Normans in the Center - French and Flemish on the right. (other groups were present as well) - not sure of the sizes of each of the contingents. Will poke around a bit to try and figure them out (apart from traveling to Bayeux!)
This link has a basic map of the battle layout:
http://www.britishbattles.com/norman-co ... stings.htm
Much conjecture remains concerning the army composition but this much is known: there was quite a bit more missile forces on the Norman side than you would get in a typical Norman army of the WotS army lists.
The deployment of the three forces would be something like this:
First rank: Archers/Slingers/Crossbow - source is the booklet 1066 by Peter Marren.
Second rank: Heavy Infantry
Third rank: dismounted Melites & mounted Knights
This is a BROAD outline. The map from the link above does not say what each of the unit-org boxes is composed of - and I figure that we could debate this long after the module is released. My feeling has always been to try and get the best percentage of troops types rather than argue over whether there was a particular type of unit present.
1.b Anglo-Saxon Army - 7,000 men (and upwards depending on who you listen to) - this number either rose as the battle unfolded or that number was satisfied as the battle unfolded. Take your pick. I am disposed to have a basic line with some Fyrd coming up to join the fight from the board edge. WHERE they come from could be discussed but probably via one of the major roads.
Marren says that the Fyrd were left behind as well as much of the archers (due to the horses being needed to transport the army). The line was composed of Huscarls. However, he does say that there may have been local Fyrd that showed up - folks that had their homes burned or were just wanting to defend with the army. Again we come into conflict probably on just how much Fyrd was present.
Thus the Anglo-Saxon army probably will be a tad easier to build up than the Normans.
2. The Map - I plan on using a topo program I have but also will read the battle narratives that I have from the web and from books. From what I read the topography changed not too long after the battle. I am sure that whatever I come up with will not please everyone but I will post the scenario here and folks will be welcome to offer up their own ideas.
3. Time Limit - I am guessing that 25 turns would be long enough. It was a long battle. I would almost bump it up to 30 turns but I think that 25 is long enough for the Normans to try and goad the Anglo-Saxons to come down off of the hill. Allows for several assaults on the hill by the Melites and other foot troop types of the Normans.
4. Placement - the map from the link above is reliable but again I will check around. Any battle always has some element of grayness about it.
This concludes my opening comments on the design process. What I want to do is build this from scratch and THEN if someone has put a scenario together that they think might help me I will look it over. There will be a list of Contributors in the Credits for the scenario. The Description is not going to be long as this is one of the more well known battles in history. Right up there with Waterloo, Gettysburg and Stalingrad and others.