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Release Date

Posted: Thu Sep 22, 2011 4:33 pm
by Panzerbri
The web shows it as, the 24th. Is that still true ?

Posted: Fri Sep 23, 2011 8:36 am
by Panzerbri
Looking at the screenshots etc. I t looks like being a good game. I would still be a beta tester if asked.

Posted: Fri Sep 23, 2011 9:14 am
by Laxen
Hi! No date set yet for the release. We are currently doing beta testing, and it seems to be doing good so the game will much likely be out this year at least :)

We are continuously adding people to the beta testing so that we can test the game more and more. If you are registered as a beta tester here at Slitherine, there is still a good chance you might be selected during any of the upcoming batches. I believe we are adding a bunch of new players next week, so let's hope you get into it!

Posted: Fri Sep 23, 2011 10:29 am
by Xerkis
Great news and thanks for the update.

Beta testing would be nice..... I can only look at the screen shots and pretend I’m playing for so long you know.
:lol:

Posted: Fri Sep 23, 2011 12:06 pm
by MajVonRyan
Hi, could you advised when will Team Assault will be available to purchase on 24/09/11? Many thanks if it is 12:01.

Posted: Fri Sep 23, 2011 2:15 pm
by Panzerbri
It's the Slitherine web site that says the 24 th

Posted: Fri Sep 23, 2011 9:58 pm
by MajVonRyan
Hi, the Slitherine web site indicates that Team Assault – Baptism of Fire will be released today (24/09/11) :D :D if that is correct, could somebody advise at what time? :roll:

I am looking forward to playing what looks to be a good game :)

Posted: Sat Sep 24, 2011 12:12 am
by Xerkis
As Laxen said above....
Laxen wrote:No date set yet for the release. We are currently doing beta testing
So I think we need to wait a bit.
:(

Posted: Sat Sep 24, 2011 12:42 am
by MajVonRyan
Xerkis wrote:As Laxen said above....
Laxen wrote:No date set yet for the release. We are currently doing beta testing
So I think we need to wait a bit.
:(
Thanks Xerkis, I did not look at the date Laxen made his post. I think or hoped the release date on the Slitherline site was correct. Well, 'a good game is worth waiting for.' 8)

Posted: Sat Sep 24, 2011 12:44 am
by Xerkis
VonRyan wrote:
Xerkis wrote:As Laxen said above....
Laxen wrote:No date set yet for the release. We are currently doing beta testing
So I think we need to wait a bit.
:(
Thanks Xerkis, I did not look at the date Laxen made his post. I think or hoped the release date on the Slitherline site was correct. Well, 'a good game is worth waiting for.' 8)
That may be - but it still is hard to wait so long
:wink:

Posted: Sat Sep 24, 2011 1:55 am
by MajVonRyan
Hi Xerkis,

I am a big fan of the scope, scale and style of Squad Leader games :) So if team assault is as good as it looks and sounds, it should be worth the wait.

Posted: Sat Sep 24, 2011 2:56 am
by Xerkis
VonRyan wrote:Hi Xerkis,

I am a big fan of the scope, scale and style of Squad Leader games :) So if team assault is as good as it looks and sounds, it should be worth the wait.
I agree – but I feel like one of my kids in the back seat when we are going on a vacation… are we there yet? Are we there yet? Are we there yet?
:lol:

Release date POSTPONED AGAIN !

Posted: Sat Sep 24, 2011 4:40 am
by Infidel
This game has been postponed time after time...I remember discussions going back a year ago about release dates...do us a favor and make sure the website release date is corrected to unknown...I've asked for the Beta and no reply...now you say one day before release that there is no date of release ? Not impressed..I dont want to hear any more about this "alledged" game !

Re: Release date POSTPONED AGAIN !

Posted: Sat Sep 24, 2011 9:39 am
by VPaulus
Infidel wrote:I've asked for the Beta and no reply...
Yet. You might be chosen for one of the next beta versions.

Posted: Sat Sep 24, 2011 12:31 pm
by Laxen
Team Assault is not released today.

We're sorry that a date had been set on Slitherine's web page. We had not noticed that, and the game was never intended to be released today. That the release has been postponed before was unfortunate, we didn't know that Slitherine wanted to do such extensive beta testing, but now when we are doing it I'm glad we did, because it really gives us time making the game better, adding a short tutorial campaign etc and dealing with bugs.

We hope most of you will also think that it was worth it once the game comes out. Thanks for your patience.

Posted: Sat Sep 24, 2011 1:34 pm
by Xerkis
No matter how much testing you do, it is never enough. I know that all too well. But the more you do the cleaner the system. Plus, what you mention (tutorial, bugs, etc) is certainly worth the wait.

You forgot one other important thing that long Beta testing gives you… more and more fans before it is even released.
:D

Keep up the good work and please keep the rest of us informed of how it's going.

Posted: Sat Sep 24, 2011 2:45 pm
by Laxen
Agreed. Testing is something which is never truly completed, but we've found a few things which we are glad did not get through to a release. Thank you for your understanding :)

Posted: Sat Sep 24, 2011 3:19 pm
by MajVonRyan
Hi Laxen,

I agree with Xerkis, a tested product has proven reliability and far less less bugs.

In a few weeks, you may hear the words 'are we there yet' from others but keep up the good work and you will have your fans support.

Why are you telling them keep up the good work?

Posted: Sat Sep 24, 2011 6:05 pm
by Infidel
Some of you talk to these developers like theyre doing you a favor...they produce a product advertise it and get PAID ...if this was ANY other industry...delays and misinformation would be unacceptable...late product release has been the death nail of many companies...how about "No excuses...your getting paid...do the job!"
Imagine an architect showing models of a building hes been constructing for years...still not built...still behind schedule...with no date of completion after promising it for years...imagine that architect trying to convince clients to buy space in that "non-existent" building....those of you that accept this shoddy trend in game development are as responsible as the developers..its time for me to close my wallet on this "project" Ive had it open for years waiting to purchase a "concept"! I presently own over one hundred titles...this wont be one of them !

Posted: Sat Sep 24, 2011 6:38 pm
by Xerkis
Why the venom Infidel?

You do know we are talking about “games” here – right?
:roll:

And hate to tell you this but being behind schedule happens all the time in all areas of industry. Anyone – except obviously you – would rather have a late good product than an on time bad one.