Supply Penalties and Winter Effects.
Posted: Tue Mar 20, 2007 2:21 am
Game now has some significant improvements with weather and supply limitations.
- There is a one time event of severe USSR winter firing anywhere from October 1941 to February 1942 which makes a sudden large (especially to Axis units) drop of effectiveness (will take several turns to recover) to units within USSR boundaries.
- There is now SUPPLY_PENALTY_DISTANCE meaning the distance for a unit and its Capital. It is only in places like USSR that this will mean anything and give a penalty so the mere distance seem to be a good approach.
distance 0-24 no penalty
distance 25-49 - 1 supply
distance 50+ -2 supply
so this means already around Moscow, a unit instead of supply 5 (=full supply) will have supply 3. The penalty is capped so that a unit can never get more than -2 penalty.
- There is a one time event of severe USSR winter firing anywhere from October 1941 to February 1942 which makes a sudden large (especially to Axis units) drop of effectiveness (will take several turns to recover) to units within USSR boundaries.
- There is now SUPPLY_PENALTY_DISTANCE meaning the distance for a unit and its Capital. It is only in places like USSR that this will mean anything and give a penalty so the mere distance seem to be a good approach.
distance 0-24 no penalty
distance 25-49 - 1 supply
distance 50+ -2 supply
so this means already around Moscow, a unit instead of supply 5 (=full supply) will have supply 3. The penalty is capped so that a unit can never get more than -2 penalty.