Alternative casualties system?
Posted: Fri Aug 19, 2011 5:26 am
I was thinking about it almost as soon as I started to play CeaW. And finally decided to post it here.
Sure thing its to serious for a patch, but probably it can be worthy for 3.0 update, if it comes ever.
So WHAT IF: ground units destroyed when not isolated (i.e. there is straight road from unit hex to power's capital - its not about supply since supply can be 3 in far areas of Russia and Spain for germans, for example) will instead of disappearing forever go to force pool with 1 step and 0 effectiveness, ready to be deployed next turn. It will need prolonged rest and repair, and its what actually happened with defeated units, when they were not surrounded. It will also help to preserve experience for intensive fighting units slightly better (you will likely repair 4 start 1 step into 1 star full strength unit, not green, and its also realistic)
Sure thing that entire PP/repair system have to be reworked , but I believe its not hard to fix PP incomes or repair cost factor. Hard is to find balance for new system.
So its only an idea, probably its even impossible to cod, I don't know.
Sure thing its to serious for a patch, but probably it can be worthy for 3.0 update, if it comes ever.
So WHAT IF: ground units destroyed when not isolated (i.e. there is straight road from unit hex to power's capital - its not about supply since supply can be 3 in far areas of Russia and Spain for germans, for example) will instead of disappearing forever go to force pool with 1 step and 0 effectiveness, ready to be deployed next turn. It will need prolonged rest and repair, and its what actually happened with defeated units, when they were not surrounded. It will also help to preserve experience for intensive fighting units slightly better (you will likely repair 4 start 1 step into 1 star full strength unit, not green, and its also realistic)
Sure thing that entire PP/repair system have to be reworked , but I believe its not hard to fix PP incomes or repair cost factor. Hard is to find balance for new system.
So its only an idea, probably its even impossible to cod, I don't know.