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My New Urban Tiles...
Posted: Fri Aug 05, 2011 2:14 pm
by NickGen
For my project, i need somes new urban tiles,
Here is a screenshot of the first test ...
The new styles of cities use my road tileset,
and are not compatible with the original tileset road ....
Soon other screens.

Posted: Fri Aug 05, 2011 2:34 pm
by VPaulus
They look nice.

Posted: Fri Aug 05, 2011 2:52 pm
by Razz1
Great!
Can you make some towns or villages?
Posted: Fri Aug 05, 2011 2:57 pm
by NickGen
Yes, i need town and villages, and somes more modern urban hex avec big buildings, somes airports.....to be continued....
Posted: Fri Aug 05, 2011 3:10 pm
by HBalck
Good - Go on - we need hunderts of different for perfect maps. You should do some tests with streams and rivers !!!
H.Balck
Posted: Fri Aug 05, 2011 5:26 pm
by Fritz
Nice.
Posted: Sun Aug 07, 2011 11:19 am
by NickGen
here's a new screenshot with the differents finished tiles ....
Nick
Posted: Sun Aug 07, 2011 12:00 pm
by Ranta
Hi
I like the city with the bridge in it very much - and the others look good, too.
You seem to have generated some new road tiles, too. I think some of them are not fitting that good (the topmost of the three cities connection) or make some strange, slight curves where they attach at each other (bewlow the bridge). Maybe you can smothen them? Or add some trees within the mentione "curves" to satisfy them...
Best regards
Ranta
Posted: Sun Aug 07, 2011 12:45 pm
by HBalck
I don't like your new roads, they harmonized not with the terrain - also the new buildings here. Wait for my normandy scenario, than you can see my tiles work.
1. Hold the old road system - it looks much better !
2. Do some more of your modern tiles, but with for the old road system ! Use the same shadow + texture system like the original !!! Some of your last screens houses are very nice - some looks bad !
3. BTW - I can't use this things, if they not perfectly with my modern war mod.
H.Balck
Posted: Mon Aug 08, 2011 4:22 am
by naturesheva
Good try~!!
Just interested in which software you used for these tiny lovely buildings?
The effect is quite close to the original tiles.
Will you think about create a series of city tiles that can combine into a big city, I mean a big with more than 7 tiles.
Wish to see more from you.
Posted: Mon Aug 08, 2011 6:55 am
by NickGen
is primarily a set of tests-errors,
also try to redo a road tileset that is much closer to the original,
and a tileset of highways, but it really is not obvious to be close to the original
without knowing what parameters were used ....
( camera position, angle, light ...)
I use mainly photoshop and simples models than I retexturizes for the buildings ....