Longer direct fire range effects?
Posted: Wed Jul 27, 2011 9:43 am
I could fiddle with the equipment.pzeqp file to test this but I thought I'd ask the question first.
What happens if a tank or other unit is given, say, range 2 to its firing range?
Can it fire 2 hexes? If so, is line of sight used?
Do cities, forests, hills and mountains prevent sight and firing if they intervene?
I'm curious because I have seen some very large maps with scales that don't seem to match the scales the efile uses.
What happens if a tank or other unit is given, say, range 2 to its firing range?
Can it fire 2 hexes? If so, is line of sight used?
Do cities, forests, hills and mountains prevent sight and firing if they intervene?
I'm curious because I have seen some very large maps with scales that don't seem to match the scales the efile uses.