NO 1945 LIMIT
Posted: Fri Jul 08, 2011 4:33 pm
Is there any way of scripting or modding GS so that there is an option to continue past 1945? The game is great as it is, but it would be interesting to also play "what if" scenarios; one of these being how long Germany can hold out past the historical timelines.rkr1958 wrote:The option to continue the game past May 1945 is a carry over from the base, or vanilla, game. The victory conditions for GS are evaluated on turn 105 (May 12, 1945) and any play on turns after that is beyond the scope of the expansion (i.e., GS).
Frankly I don't know. If you select "off" the ends in May 1945 option I'm not sure what happens beyond 1945. Again, GS was designed to end on turn 105 (May 1945). The option to select "off" that setting is a carry over from the vanilla game and, in all rights, should not be a setting option for GS.jaywalker wrote:Is there any way of scripting or modding GS so that there is an option to continue past 1945? The game is great as it is, but it would be interesting to also play "what if" scenarios; one of these being how long Germany can hold out past the historical timelines.rkr1958 wrote:The option to continue the game past May 1945 is a carry over from the base, or vanilla, game. The victory conditions for GS are evaluated on turn 105 (May 12, 1945) and any play on turns after that is beyond the scope of the expansion (i.e., GS).
Too bad. Thanks anyway.rkr1958 wrote:Frankly I don't know. If you select "off" the ends in May 1945 option I'm not sure what happens beyond 1945. Again, GS was designed to end on turn 105 (May 1945). The option to select "off" that setting is a carry over from the vanilla game and, in all rights, should not be a setting option for GS.jaywalker wrote:Is there any way of scripting or modding GS so that there is an option to continue past 1945? The game is great as it is, but it would be interesting to also play "what if" scenarios; one of these being how long Germany can hold out past the historical timelines.rkr1958 wrote:The option to continue the game past May 1945 is a carry over from the base, or vanilla, game. The victory conditions for GS are evaluated on turn 105 (May 12, 1945) and any play on turns after that is beyond the scope of the expansion (i.e., GS).
I have to disagree. Not the part about GS being designed to end on turn 105 and performance of the sides to be evaluted at that moment. But I for one would like to see the past turn 105 option to be included even if it forces the play to stop at the start of 1946. There are a few tantalizing last turns to be played after turn 105 in some games I find.rkr1958 wrote:Frankly I don't know. If you select "off" the ends in May 1945 option I'm not sure what happens beyond 1945. Again, GS was designed to end on turn 105 (May 1945). The option to select "off" that setting is a carry over from the vanilla game and, in all rights, should not be a setting option for GS.
Since the game in its original version can be played into and beyond 1946, and as stated GS is a carry over from the base, the GS version should still work beyond 45'. Something must be wrong with the GS. I wonder if play after 45' was ever tested. Keep in mind, many just play the AI.The option to continue the game past May 1945 is a carry over from the base, or vanilla, game. The victory conditions for GS are evaluated on turn 105 (May 12, 1945) and any play on turns after that is beyond the scope of the expansion (i.e., GS).