Hunters in the Atlantic Official Thread
Posted: Fri May 20, 2011 9:09 pm
You may have noticed there's a new map included with BETA 0.98:
Hunters in the Atlantic
This map is a first generation Panzer Corps 'Custom' map. Scenario design that goes above and beyond the abilities of previous Panzer General titles. I've hosted several challenges for people to accept, and we encourage you to host your own games and test drive this new type of map. This map is designed and balanced for multiplayer, and the current AI is not scripted to be able to play the scenario properly.
So try the map out, have some fun, and leave some feedback!
Special rules for the scenario have been set up through game trigger mechanics:
British Objective: Land at least 5 Convoy units on the British Mainland. (Hexes have been given special strings that say "British Mainland")
OR
Sink the German Battleships Bismarck and Tirpitz.
German objective:
Sink enough Convoy transports to prevent Allied Victory.
AND
The Bismarck or Tirpitz must survive.
Fleet break down:
British: 5 BB, 2 BC, 5 CA, 7 CL, 11 DD, 2 bombers, 2 fighters.
German: 2 BB, 3 BC, 2 CA, 2 CL, 3 DD, 7 ten strength submarines, 4 five strength submarines, 2 bombers, 1 fighter.
Pictures were not resized, so they have not been imbedded.
Screenshots of the map and game play:
German starting fleet. (All German ships except Destroyers have been given names. Bismarck, Tirpitz, Scharnhost, Emden, Admiral Hipper, et cetera)
http://imageshack.us/m/191/6161/hagermanfleet.jpg
British aircraft searching for the German fleet East of Iceland with aircraft:
http://imageshack.us/m/31/9216/hasearching.jpg
HMS Hood searching an area Southwest of Iceland:
http://imageshack.us/m/836/2096/hahmshood.jpg
U-boats shadowing the target convoy:
http://imageshack.us/m/16/7077/haconvoyshadow.jpg
Tirpitz and escorts engage Britsh fleet lead by King George V:
http://imageshack.us/m/845/2638/hatirpitzvskgv.jpg
While Bismarck makes an end run and prepares to devastate the convoy:
http://imageshack.us/m/33/6750/habismarckendrun.jpg
Hope you like this idea of 'custom scenarios' that go beyond the traditional game play based on victory hexes and time limits. Enjoy the map, and be sure to leave some feedback!
Win/Loss Tracking for first version:
German Wins: 4
German Losses: 4
EDIT: Add one more German victory. Tirpitz was lost, Bismarck has been knocked down to 6 strength, but the Convoy has been decimated.
EDIT: Add a first British victory, and possibly a second one soon to follow. I successfully landed my transports in Britain, and it looks like he might win the same way against me in our paired game.
Thx Pacost for the games.
EDIT: Add another German victory. Bismarck rounded Iceland, Tirpitz and escorted shattered the British Fleet near Scapa Flow, and then they both pincered the Convoy. Bismarck is on the far left, Tirpitz on the far right.
http://i.imgur.com/qJQZD.jpg
EDIT: Another Convoy safely disembarks on England.
Thanks for the game Tombomadil711. Any comments or feedback?
Also as a final note, the 'N' next unit hotkey is particularly useful in this map to make sure you don't miss any of your units before you hit end turn.
Hunters in the Atlantic
This map is a first generation Panzer Corps 'Custom' map. Scenario design that goes above and beyond the abilities of previous Panzer General titles. I've hosted several challenges for people to accept, and we encourage you to host your own games and test drive this new type of map. This map is designed and balanced for multiplayer, and the current AI is not scripted to be able to play the scenario properly.
So try the map out, have some fun, and leave some feedback!
Special rules for the scenario have been set up through game trigger mechanics:
British Objective: Land at least 5 Convoy units on the British Mainland. (Hexes have been given special strings that say "British Mainland")
OR
Sink the German Battleships Bismarck and Tirpitz.
German objective:
Sink enough Convoy transports to prevent Allied Victory.
AND
The Bismarck or Tirpitz must survive.
Fleet break down:
British: 5 BB, 2 BC, 5 CA, 7 CL, 11 DD, 2 bombers, 2 fighters.
German: 2 BB, 3 BC, 2 CA, 2 CL, 3 DD, 7 ten strength submarines, 4 five strength submarines, 2 bombers, 1 fighter.
Pictures were not resized, so they have not been imbedded.
Screenshots of the map and game play:
German starting fleet. (All German ships except Destroyers have been given names. Bismarck, Tirpitz, Scharnhost, Emden, Admiral Hipper, et cetera)
http://imageshack.us/m/191/6161/hagermanfleet.jpg
British aircraft searching for the German fleet East of Iceland with aircraft:
http://imageshack.us/m/31/9216/hasearching.jpg
HMS Hood searching an area Southwest of Iceland:
http://imageshack.us/m/836/2096/hahmshood.jpg
U-boats shadowing the target convoy:
http://imageshack.us/m/16/7077/haconvoyshadow.jpg
Tirpitz and escorts engage Britsh fleet lead by King George V:
http://imageshack.us/m/845/2638/hatirpitzvskgv.jpg
While Bismarck makes an end run and prepares to devastate the convoy:
http://imageshack.us/m/33/6750/habismarckendrun.jpg
Hope you like this idea of 'custom scenarios' that go beyond the traditional game play based on victory hexes and time limits. Enjoy the map, and be sure to leave some feedback!
Win/Loss Tracking for first version:
German Wins: 4
German Losses: 4
EDIT: Add one more German victory. Tirpitz was lost, Bismarck has been knocked down to 6 strength, but the Convoy has been decimated.
EDIT: Add a first British victory, and possibly a second one soon to follow. I successfully landed my transports in Britain, and it looks like he might win the same way against me in our paired game.
Thx Pacost for the games.
EDIT: Add another German victory. Bismarck rounded Iceland, Tirpitz and escorted shattered the British Fleet near Scapa Flow, and then they both pincered the Convoy. Bismarck is on the far left, Tirpitz on the far right.
http://i.imgur.com/qJQZD.jpg
EDIT: Another Convoy safely disembarks on England.
Thanks for the game Tombomadil711. Any comments or feedback?
Also as a final note, the 'N' next unit hotkey is particularly useful in this map to make sure you don't miss any of your units before you hit end turn.




