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Great Battles Medieval goes Android !

Posted: Tue Apr 26, 2011 4:00 am
by admin
<p> <b><span style="font-size:16.0pt;Arial","sans-serif";">HISTORY</span></b><i><span style="font-size:16.0pt;Arial","sans-serif";">™</span></i><b><i><span style="font-size:16.0pt;Arial","sans-serif";">Great Battles Medieval </span></i></b><b><span style="font-size:16.0pt;Arial","sans-serif";">is headed to Android™!</span></b></p>
<div><strong><i><span style="font-size:10.0pt;Arial","sans-serif";font-weight:normal">‘These are my battlefields. And I will fight for my men, for my king and for my country’</span></i></strong></div>
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<div style="text-autospace:none"><b><span style="font-size:10.0pt;Arial","sans-serif";">Colorado Springs, CO, April 25<sup>th</sup>, 2011</span></b><span style="font-size:10.0pt;Arial","sans-serif";"> – Slitherine (<a href="http://www.slitherine.com/">www.slitherine.com</a>), Matrix Games (<a title="http://www.matrixgames.com/" href="http://www.matrixgames.com/"><span style="color:purple">www.matrixgames.com</span></a>), and War Drum Studios (<a href="http://www.wardrumstudios.com/">www.war ... ios.com</a>) are thrilled to announce the release of <i>HISTORY™ Great Battles Medieval </i>for the Android™ operating system (all TegraT compatible devices)! <i>HISTORY™ Great Battles Medieval</i> has already generated plenty of buzz as it was hailed as “an impressively fully-functioned RTS” by <a href="http://www.pocketgamer.co.uk/r/Android/ ... span></div>
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<div style="text-autospace:none"><i><span style="font-size:10.0pt;Arial","sans-serif";">HISTORY™ Great Battles Medieval</span></i><span style="font-size:10.0pt;Arial","sans-serif";"> is the first 3D strategy game to land on this exciting new platform. The title’s beautiful graphics and innovative gameplay have been used by NVidia® to demo their cutting edge mobile graphics chipsets so rest assured that <i>HISTORY™ Great Battles Medieval</i> pushes the limits of mobile gaming technology!</span></div>
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<div style="text-autospace:none"><span style="font-size:10.0pt;Arial","sans-serif";">JD McNeil, Chairman of Slitherine Ltd., said, “We are excited to bring to market such an exciting title. Working in partnership with War Drum Studios and NVidia® has been a rewarding experience that puts us at the forefront of innovation in the strategy gaming market.”</span></div>
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<div style="text-autospace:none"><i><span style="font-size:10.0pt;Arial","sans-serif";">About HISTORY™ Great Battles Medieval</span></i></div>
<div style="text-autospace:none"><i> </i></div>
<div><span style="font-size:10.0pt;Arial","sans-serif";">This is the Hundred Years War. Each man must stand tall. Each man’s mettle will be tested. But amongst all men there are leaders, there are those who will not be cowed. Can you be that leader? In this epic strategy RPG you will lead your army through the greatest of medieval wars and make history live again. </span></div>
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<div><i><span style="font-size:10.0pt;Arial","sans-serif";">HISTORY™ Great Battles Medieval</span></i><span style="font-size:10.0pt;Arial","sans-serif";"> is a unique blend of Real-Time Strategy and Role-playing that allows you to develop your army; gaining experience, abilities and equipment to customize your troops. Success can never be guaranteed but to give you the best chance you must engage in careful preparation and be sure to equip your squads to meet every eventuality. In addition, an exciting Battle Card system will give you unique advantages which can turn the tide of battle if used at the right time!</span></div>
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<div><i><span style="font-size:10.0pt;Arial","sans-serif";">HISTORY™ Great Battles Medieval</span></i><span style="font-size:10.0pt;Arial","sans-serif";"> is optimized for NVIDIA® TegraT-based Android™ devices and is available now on <a href="https://market.android.com/details?id=c ... ">Android™ Market</a>. Get more information on of<i> HISTORY™ Great Battles Medieval</i> from its official <a href="http://www.slitherine.com/games/hgbm_android">product page</a>.</span></div>
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<div><i><span style="font-size:10.0pt;Arial","sans-serif";">Android and Android Market are trademarks of Google, Inc.</span></i></div>

Posted: Tue Apr 26, 2011 10:39 pm
by Quboid
"Optimised for Tegra 2"

Does this mean it requires Tegra 2, or that there are benefits to playing with a Tegra 2 device? I am getting a Samsung Galaxy S II, it is a dual core 1.2Ghz Android 2.3 phone, it does not have Tegra 2 but the chip (Samsung Exynos) is at least as fast - will this work?

Posted: Tue Apr 26, 2011 11:22 pm
by pipfromslitherine
I believe that Tegra 2 is required to play - it should be locked for anything other.

Cheers

Pip

Posted: Wed Apr 27, 2011 12:53 am
by Quboid
Thanks for the quick reply. I'm disappointed to hear this, it seems like an odd decision to reduce your target market, unless nVidia pays well.

Posted: Wed Apr 27, 2011 6:13 am
by IainMcNeil
It's all about the performance of the TEGRA 2 chips. The other chips can't handle the game.

Posted: Wed Apr 27, 2011 12:11 pm
by Quboid
The Exynos is benchmarking in excess of Tegra 2 devices, but of course benchmarks don't tell the whole story. Can you shed some light on where the performance bottleneck is?

Posted: Wed Apr 27, 2011 1:41 pm
by IainMcNeil
Sorry I have no idea - all I can do is pass on what our technical people say!

Posted: Thu May 12, 2011 1:47 pm
by hanz
Can you please enable this game in Android Market for Estonia. I tried to buy it, but it says that it cannot be installed in my device's country.

Posted: Fri May 13, 2011 9:33 am
by IainMcNeil
Sorry you are having problems. For some reason we were not able to add those countries previously. They were blocked. They have since been added to us and we'll release ASAP. It will probably be the beginning of next week.

Posted: Fri May 13, 2011 11:20 am
by hanz
Yes, Estonia was just added couple of days ago. Thank you, I see the game is now available :D

Posted: Sat Jun 11, 2011 5:28 pm
by stevjoss
iainmcneil wrote:It's all about the performance of the TEGRA 2 chips. The other chips can't handle the game.
Well nothing personal dude but thats utter crap, your technical guys aren't telling the whole story. The Tegra2 chipset uses certain proprietary texture compression formats that technically speaking allow for a certain amount of 'lazy coding' so to speak. None of this would be a problem for the Mali 400 MP the SGS2 uses as mentioned it does beat the tegra 2 in benchmarking tests but nvidia are using this texture compression among other things to segregate the gaming market in order to make their GPU seem superior when it isnt, it makes no difference with many games for example Pinball HD, Samurai II Riptide are just 3 examples of games that run perfectly on the SGS2 running chainfire 3D app. So has your developer got a decent excuse for that or do i need to bore everyone with more technical detail????

Maybe its another example of kickbacks from Nvidia to make sure dev's can fill that stupid TegraZone thats costing them so much money, all this just to advertise SoC? But the user suffer just for buying an android handset that can handle 1080p video more efficiently. Any of you not convinced need to do some serious research and check out the examples of 1080p video on the Tegra (LG 2x) against the Mali (SGS2) or take a look at the various benchmark testing on gsmarena.

nVidia, once guilty of faking their own benchmarks, now striving for more Android fragmentation. F**king wonderful for us consumers.