Page 1 of 1

Scenario and unit balance issues

Posted: Fri Apr 15, 2011 6:19 pm
by Razz1
Kursk
43Inf can not do any damage to a KV-1
Tiger I can not do any damage to a KV-1
I think we need to review the combat statistics.

Low Countries
Allied Player has too much of advantage.
Suggest reducing second fort to level 7
Reducing number of prestige points collected per city and put the number on the map.
The Allies are collecting way too many points.
Another possibility is to open up the river on the top far left, so the Germans can cross.
Too many blocking points, which is good, but the Germans need more units/power.

Still needs more balancing than this, but it is a start.

Posted: Sat Apr 16, 2011 4:08 am
by Kerensky
I'm almost 100% certain that cities do no 'collect' prestige points. You start with X prestige, per turn you are injected with Y prestige, regardless of how many cities you control. The only time cities influence prestige is the first time you capture a specific city, then you get an injection of 50 or 100, for non-VH and VH respectively.

As far as I know, I could be wrong though.

I completely agree a lot of balancing and stats need to be redone and re-worked, but honestly I'm more interested in seeing the finished game before we get too invested in stat and unit and scenario balancing.
For example, how can you possible balance a multi-purpose unit if the multi-purpose unit feature doesn't exist yet? Multi-purpose toggle is that bottom right icon with the armored unit inside of cross hairs. You may have noticed it doesn't do anything yet, but I can definitely tell that button is going to be a factor in unit stat balancing.

Posted: Sat Apr 16, 2011 1:25 pm
by Rudankort
Kerensky wrote:I'm almost 100% certain that cities do no 'collect' prestige points. You start with X prestige, per turn you are injected with Y prestige, regardless of how many cities you control. The only time cities influence prestige is the first time you capture a specific city, then you get an injection of 50 or 100, for non-VH and VH respectively.

As far as I know, I could be wrong though.
You are 100% correct. :)

Posted: Sat Apr 16, 2011 4:50 pm
by Razz1
Adding it would be an excellent feature. Make the game re-playable. Set it apart from the old PG.

Each city would be an objective with reward for holding it. Collecting prestige from cities would add strategy, yet not make the game complicated.

Put it on the idea list.

Posted: Sun Apr 17, 2011 10:20 am
by apanzerfan
those kv-1s are really indestructible.


10 strength Tiger I combined with Mass attack, couldnt even hurt a kv-1.


btw, where can i upload those pictures i want to post here?

Posted: Sun Apr 17, 2011 11:01 am
by Kerensky
I've been using
http://imageshack.us/
Free and no registration required.