Page 1 of 1

Fog-R for WSS and GNW

Posted: Fri Jan 21, 2011 12:02 pm
by erricolaw
Our club in Salerno IT, are thinking to play Fog-R in WSS and GNW period.
Any suggestion to simulate the improved anglo-dutch platoon fire in regards of old doctrine of others nation?
Do you think the difference musket for the brits and musket* for the other is good or needs same different poa?
We give same bonus poa to bayonet against mounted and division deploied in line formation and not in chessboard formation.
Thanks for any help.
Errico

Posted: Sun Jan 23, 2011 8:51 pm
by SirGarnet
There was a little discussion on using FOGR for the 18th century in this thread viewtopic.php?t=19700

Posted: Mon Jan 24, 2011 4:31 pm
by erricolaw
Thank you, I know that discussion.

Posted: Mon Jan 24, 2011 7:46 pm
by SirGarnet
Good.

Something additional that came up to note that will seem anomalous using the FOGR rules unchanged is that a standard pike&shot BG is more vulnerable to a flank attack by horse (because the musketeers are then unprotected) than a musket and bayonet BG where the bayonet applies. Removing the POA if hit in flank or rear might be a good idea and help encourage more continuous linear battle lines. Other changes might be bringing back movement by battle lines up to a few BGs wide with a commander and allowing a second line to move with the first. I think bonus dice are the most straightforward way to proportionally represent the improvements in fire systems (e.g., either a +1 dice per BG or a 1 dice per or so 4 final dice) alongside the existing quality and capability differences.

Posted: Tue Jan 25, 2011 11:06 am
by erricolaw
Mike I agreed with you and also I'm thinking to add a dice x anglo-dutch firing units.
Cavalry french/brits ecc. all det-horse with more Superior horse units in brit army list.

Posted: Tue Jan 25, 2011 2:14 pm
by rbodleyscott
MikeK wrote:Something additional that came up to note that will seem anomalous using the FOGR rules unchanged is that a standard pike&shot BG is more vulnerable to a flank attack by horse (because the musketeers are then unprotected) than a musket and bayonet BG where the bayonet applies. Removing the POA if hit in flank or rear might be a good idea and help encourage more continuous linear battle lines.
Almost certainly an unnecessary complication, given that both will be autodisrupted on impact, so will not count as steady, and then fight the impact at --.

They are so unlikely to survive that, that I don't think the extra complexity of the above suggestion is justified.

But, of course, you can do what you like with your house rules.

Posted: Tue Jan 25, 2011 5:30 pm
by erricolaw
IMO a +poa is needed for bayonet, more efficient in the WSS period, vs mounted, in cmt or in combat or both, but not on rear or flanck attack (--poa).