Double moves crash with 1.12
Posted: Sat Jul 10, 2010 5:35 pm
Hi
Still getting this with the latest version when I make double mobes in a DAG game against the AI with IFR armies. I also get it with Rise Of Rome DAG armies when I move first but not when the AI goes first.
MullPointerException
1.2.12 2010 07 10
{}
gamelogic.s.PlayLogicImp.movePathValid o gamelogic.s.AncientsMovePathImp o gamelogic.s.PlayLogicImp i4A1i4b
gamelogic.s.PlayLogicImp.GrowMovePath o gamelogic.s.PlayLogicImp i4
gamelogic.s.PlayLogicImp.GrowPath o gamelogic.s.PlayLogicImp i4i4i4
gamelogic.s.PlayLogicImp.GrowPath o gamelogic.s.PlayLogicImp i4i4
uiplayer.s.PlayPhase.MouseMove o uiplayer.s.PlayPhase i4i4i4b
uiplayer.UIImp.MouseMove o uiplayer.UIImp i4i4i4b
uiplayer.htk.TMapImp.MouseMove o uiplayer.htk.TMapImp i4i4
uiplayer.htk.TWindowImp.MouseMove o uiplayer.htk.TWindowImp i4i4
uiplayer.htk.GraphicsArea.MouseMoveOrDrag o uiplayer.htk.GraphicsArea i4i4i4 uiplayer.htk.GraphicsArea.MouseMoveType
uiplayer.htk.GraphicsArea.Event MouseMove o uiplayer.htk.GraphicsArea i4i4
Delegate.Invoke
Application. CallFunctionWithExceptionHandling o Application p
Main
main
Still getting this with the latest version when I make double mobes in a DAG game against the AI with IFR armies. I also get it with Rise Of Rome DAG armies when I move first but not when the AI goes first.
MullPointerException
1.2.12 2010 07 10
{}
gamelogic.s.PlayLogicImp.movePathValid o gamelogic.s.AncientsMovePathImp o gamelogic.s.PlayLogicImp i4A1i4b
gamelogic.s.PlayLogicImp.GrowMovePath o gamelogic.s.PlayLogicImp i4
gamelogic.s.PlayLogicImp.GrowPath o gamelogic.s.PlayLogicImp i4i4i4
gamelogic.s.PlayLogicImp.GrowPath o gamelogic.s.PlayLogicImp i4i4
uiplayer.s.PlayPhase.MouseMove o uiplayer.s.PlayPhase i4i4i4b
uiplayer.UIImp.MouseMove o uiplayer.UIImp i4i4i4b
uiplayer.htk.TMapImp.MouseMove o uiplayer.htk.TMapImp i4i4
uiplayer.htk.TWindowImp.MouseMove o uiplayer.htk.TWindowImp i4i4
uiplayer.htk.GraphicsArea.MouseMoveOrDrag o uiplayer.htk.GraphicsArea i4i4i4 uiplayer.htk.GraphicsArea.MouseMoveType
uiplayer.htk.GraphicsArea.Event MouseMove o uiplayer.htk.GraphicsArea i4i4
Delegate.Invoke
Application. CallFunctionWithExceptionHandling o Application p
Main
main