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Charging a Rounting BG
Posted: Sun Jul 04, 2010 1:08 pm
by mbsparta
I know I have asked this before but it doesn't seem to come up that often. What is the process for charging a routing BG? Does the charger move into contact in the impact phase like a normal charge or is there some other process? And then what happens?? Thanks for any help. I can't seem to find this in the rule book.
Mike B
Posted: Sun Jul 04, 2010 1:15 pm
by dave_r
Basically, you declare a charge in the impact phase (and shock troops must test not to!), move to contact in the impact phase, but fight no combat. No combat is fought in the melee phase either.
In the JAP you then count as pursuing, so both make a VMD and if you keep up with them they lose a base.
Posted: Mon Jul 05, 2010 12:32 am
by mbsparta
dave_r wrote:Basically, you declare a charge in the impact phase (and shock troops must test not to!), move to contact in the impact phase, but fight no combat. No combat is fought in the melee phase either.
In the JAP you then count as pursuing, so both make a VMD and if you keep up with them they lose a base.
........ Thanks Dave for the quick response. So no stand is lost by the routing BG unless the charging unit can "keep contact" at the end of JAP?
We fought a very interesting game; EAP vs. Alex Macedonian. The EAP had two "never-used-them-before" players and it showed. They advanced into the jaws of the Macedonian pike rather than sit back and avoid pike contact for as long as possible. Victory to Alex ...
Mike B
Posted: Mon Jul 05, 2010 1:20 am
by deadtorius
Routers only lose a base if the pursuers maintain contact after the routers have done their VMD. If the routers outrun the pursuers with the VMD's then they don't lose any bases. Its 1 base per enemy battlegroup in contact. If the routing unit has a commander then the pursuers get 1 die roll to try and kill him, roll 10+. Page 109 covers it.