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Shooting: how do you measure range?

Posted: Tue Jun 08, 2010 2:41 am
by Plainsman
When figuring which files of a BG are eligible to shoot at an enemy, how do you measure the range? Is it only straight forward i.e. perpendicular from the front of the battlegroup? Or do you have to measure the actual distance, potentially at an angle, from each file to the potential target?

We understand how to figure arc of fire, our question is simply a matter of how do you measure the range! All the diagrams in the book seem to point to perpendicular measurement, however, the rules are vague enough to not discern how to measure the range for sure...Some clarification would be appreciated! :)

Thank you!

Posted: Tue Jun 08, 2010 6:11 am
by kevinj
You measure the distance from the nearest part of the front edge (or a front corner) to the target.

Posted: Tue Jun 08, 2010 7:54 am
by philqw78
kevinj wrote:You measure the distance from the nearest part of the front edge (or a front corner) to the target.
On a base by base basis. (That should have come out better)

Make multiple measurements for one BG then?

Posted: Tue Jun 08, 2010 11:24 am
by Plainsman
So are you guys saying that you have to measure each file to see if each is in range?

Posted: Tue Jun 08, 2010 11:36 am
by philqw78
Yes. Even if it is in arc it cannot shoot if too far away

Re: Make multiple measurements for one BG then?

Posted: Tue Jun 08, 2010 7:06 pm
by babyshark
Plainsman wrote:So are you guys saying that you have to measure each file to see if each is in range?
Yes. Shooting dice are calculated based on the number of files (that is to say, bases) of shooters that are both in range and in arc.

Marc