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Anarchy Premonition
Posted: Sun Apr 25, 2010 3:00 pm
by Blathergut
I have seen this several times now:
I have finished all moves. Turn is complete.
When I click END TURN I see the @ over units that will go anarchy when it is my next turn.
Is this intended?
Posted: Sun Apr 25, 2010 4:37 pm
by batesmotel
I suspect it is just an artifact of checking BGs that had not moved at the end of your turn. It would be hard to the game to determine anarchy for the next turn in advance since it will only occur for shock BGs that you do not voluntarily move into contact with the new scheme.
Chris
Posted: Sun Apr 25, 2010 4:41 pm
by Blathergut
Well...
1. It appeared over two Galatian BGs once I ended the turn. They both went anarchy the next turn.
2. A lancer cav. unit had it over it's head this last end of turn. Will see if it goes.
Will watch for more examples. All but impossible to get a screen shot of it though.
Posted: Sun Apr 25, 2010 6:39 pm
by Morbio
I have spotted this too.
Posted: Sun Apr 25, 2010 6:41 pm
by Toby42
I'm seeing this also. And I keep getting the disappearing units!!!!
Posted: Thu Apr 29, 2010 10:47 pm
by Blathergut
I am still seeing these with 1.2.6.
The only thing that alters it is if the enemy within reach are destroyed or routed before I click to move the unit that had the A appear above it at the end of the previous turn.
No comment from developer(s)?
Posted: Thu Apr 29, 2010 11:26 pm
by pipfromslitherine
Bear in mind that the guys are all tucked up in bed in the UK

. I'm sure responses will happen once they are in the office. That, or they don't have anything useful to say yet!
Cheers
Pip
Posted: Thu Apr 29, 2010 11:51 pm
by SRW1962
I have seen this too in a game I just finished, it was over some cav (which I had moved that turn) and in the next turn I charged them into combat, thus avoiding anarchy.
Posted: Fri Apr 30, 2010 12:27 am
by deadtorius
I have also seen this in several games, over units I moved that did not anarchy that turn. Seems to be mounted units that I see it over as I have only been playing SoA lately
Posted: Fri Apr 30, 2010 1:03 am
by Blathergut
pipfromslitherine wrote:Bear in mind that the guys are all tucked up in bed in the UK

. I'm sure responses will happen once they are in the office. That, or they don't have anything useful to say yet!
Cheers
Pip
oh...wasn't a grumble or anything...just wondered since nobody had said anything in this thread...it seems kinda important being able to know a turn in advance who will anarchy...
Posted: Fri Apr 30, 2010 9:35 am
by Gunjin
Blathergut wrote:pipfromslitherine wrote:Bear in mind that the guys are all tucked up in bed in the UK

. I'm sure responses will happen once they are in the office. That, or they don't have anything useful to say yet!
Cheers
Pip
oh...wasn't a grumble or anything...just wondered since nobody had said anything in this thread...it seems kinda important being able to know a turn in advance who will anarchy...
Not very realistic though!
Posted: Fri Apr 30, 2010 9:40 am
by IainMcNeil
I think it is related to units testing for anarchy when they should not. The unit has failed a check but cant actually charge someone - maybe because it is fragmented.
It is not an indicator they will anarchy next turn.