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Need help with New DLC Allied Operations crash problem

Posted: Wed May 20, 2026 9:58 am
by Aske1add
Sry for my bad English.But this is very important,I need you guys help. :D
When I finished the American landing and entered British landing,the map of the first scenario went nothing.Everything was the same white.But once I skipped the first scenario,the second scenario was correct.So I tried another way,I first played British landing and successfully finished it.But the problem came,I can't entered American landing scenario,the whole game crashed.I went through the file,I found the core unit wasn't generated.This is all I know.
here are the crash report:
LoginId:0effa0a342be8d73c2e9a6a55063ba44
EpicAccountId:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000008
PanzerCorps2_Win64_Shipping!Campaign::GetCoreUnits() [C:\Projects\PanzerCorps2\SVN\trunk\Source\PanzerCorps2\Campaign.cpp:269]
PanzerCorps2_Win64_Shipping!Campaign::PlayScenario() [C:\Projects\PanzerCorps2\SVN\trunk\Source\PanzerCorps2\Campaign.cpp:589]
PanzerCorps2_Win64_Shipping!luaD_precall()
PanzerCorps2_Win64_Shipping!luaV_execute()
PanzerCorps2_Win64_Shipping!lua_yieldk()
PanzerCorps2_Win64_Shipping!lua_yieldk()
PanzerCorps2_Win64_Shipping!luaD_rawrunprotected()
PanzerCorps2_Win64_Shipping!lua_resume()
PanzerCorps2_Win64_Shipping!Campaign::ResumeCampaign() [C:\Projects\PanzerCorps2\SVN\trunk\Source\PanzerCorps2\Campaign.cpp:524]
PanzerCorps2_Win64_Shipping!SweetButton::Release() [C:\Projects\PanzerCorps2\SVN\trunk\Source\Gui\Sweets.cpp:132]
PanzerCorps2_Win64_Shipping!SButton::OnMouseButtonUp()
PanzerCorps2_Win64_Shipping!SweetButton::OnMouseButtonUp() [C:\Projects\PanzerCorps2\SVN\trunk\Source\Gui\Sweets.cpp:164]
PanzerCorps2_Win64_Shipping!SButton::FArguments::OnClicked<SWindowTitleBar>()
PanzerCorps2_Win64_Shipping!FSlateApplication::RoutePointerUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::ProcessMouseButtonUpEvent()
PanzerCorps2_Win64_Shipping!FSlateApplication::OnMouseUp()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessDeferredMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::DeferMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::ProcessMessage()
PanzerCorps2_Win64_Shipping!FWindowsApplication::AppWndProc()
user32
user32
PanzerCorps2_Win64_Shipping!FWindowsPlatformApplicationMisc::PumpMessages()
PanzerCorps2_Win64_Shipping!FEngineLoop::Tick()
PanzerCorps2_Win64_Shipping!GuardedMain()
PanzerCorps2_Win64_Shipping!GuardedMainWrapper()
PanzerCorps2_Win64_Shipping!WinMain()
PanzerCorps2_Win64_Shipping!__scrt_common_main_seh() [d:\a01\_work\12\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

Re: Need help with New DLC Allied Operations crash problem

Posted: Sun May 24, 2026 8:15 am
by Tassadar
Adding the reply here also with one possible fix, hopefully it can resolve it. I saw on Steam forums that this might be related to ending the mission with split core force units. Might be worth checking if changing it fixes the bug.

Re: Need help with New DLC Allied Operations crash problem

Posted: Sun May 24, 2026 8:19 am
by Aske1add
Tassadar wrote: Sun May 24, 2026 8:15 am Adding the reply here also with one possible fix, hopefully it can resolve it. I saw on Steam forums that this might be related to ending the mission with list core force units. Might be worth checking if changing it fixes the bug.
thanks for your reply.I have found the mistake,splitting the troop will cause crash problem

Re: Need help with New DLC Allied Operations crash problem

Posted: Sun May 24, 2026 8:24 am
by Tassadar
Perfect, that seems to fit with the initial diagnosis. Now the only question remains how big of a coding change is needed to prevent that from happening. I hope the devs will be able to patch it, as it is something that might happen to anyone accidentally and is difficult to entirely avoid otherwise.