Some additional notes on possible improvements to the game.
Posted: Sun Sep 07, 2025 6:23 am
There have already been several posts about possible improvements to the game. Here are two new (or at least partially new) topics.
1. Appointment of a successor
Since you've already decided to introduce RPG elements into this game (dynasty, governors), perhaps I could suggest an improvement in the form of designating the king's successor (crown prince, Prince of Wales, etc.). This will allow you to choose a successor who better suits your strategy.
2. RD
A similar topic has already been touched on, but the process of receiving RD is annoying. Perhaps, for example, before the game starts, the player can indicate a few decisions they always want to receive and a few that they don't want?
Additionally, during the RD allocation process in the game, could the player be offered, for example, a choice of one of several decisions to add to their pool?
I know you can increase or decrease the probability of their occurrence in the game currently, but it works terribly.
1. Appointment of a successor
Since you've already decided to introduce RPG elements into this game (dynasty, governors), perhaps I could suggest an improvement in the form of designating the king's successor (crown prince, Prince of Wales, etc.). This will allow you to choose a successor who better suits your strategy.
2. RD
A similar topic has already been touched on, but the process of receiving RD is annoying. Perhaps, for example, before the game starts, the player can indicate a few decisions they always want to receive and a few that they don't want?
Additionally, during the RD allocation process in the game, could the player be offered, for example, a choice of one of several decisions to add to their pool?
I know you can increase or decrease the probability of their occurrence in the game currently, but it works terribly.