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feature to capture whole islands

Posted: Fri Feb 14, 2025 10:53 am
by FrancoisPhilidor
Did you know when you capture all flags and all supply sources on an island, and there are no enemies, you will automatically capture the whole island?
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Re: feature to capture whole islands

Posted: Tue Feb 18, 2025 3:56 pm
by StuccoFresco
I think the game automatically fills every "empty" area automatically. I've advanced along two roads that connected into a town a bit ahead, and after a turn the game automatically filled the empty area between the road with my ownership, since the enemy had no supply point nor units in it. Since you are on an island, the game recognizes it as your territory since you got the supply point and the enemy has no units in it.

Re: feature to capture whole islands

Posted: Thu Feb 20, 2025 2:36 pm
by FrancoisPhilidor
StuccoFresco wrote: Tue Feb 18, 2025 3:56 pm I think the game automatically fills every "empty" area automatically. I've advanced along two roads that connected into a town a bit ahead, and after a turn the game automatically filled the empty area between the road with my ownership, since the enemy had no supply point nor units in it. Since you are on an island, the game recognizes it as your territory since you got the supply point and the enemy has no units in it.
Yeah could be. I knew that about capturing empty territory by encircling it with your units, but this was really new to me, so I wanted to share. Maybe I just don't remember it from the tutorials

Re: feature to capture whole islands

Posted: Thu Feb 20, 2025 3:04 pm
by stevefprice
FrancoisPhilidor wrote: Thu Feb 20, 2025 2:36 pm Yeah could be. I knew that about capturing empty territory by encircling it with your units, but this was really new to me, so I wanted to share. Maybe I just don't remember it from the tutorials
I don't recall it in the tutorials but it makes sense as a game mechanic. Unless there are enemy units of flags then once an area is enclosed by you and or the edge of the world it becomes yours.

It help identify sneak pesky enemy units trying to hide away too :)

Re: feature to capture whole islands

Posted: Thu Feb 20, 2025 5:49 pm
by FrancoisPhilidor
stevefprice wrote: Thu Feb 20, 2025 3:04 pm
FrancoisPhilidor wrote: Thu Feb 20, 2025 2:36 pm Yeah could be. I knew that about capturing empty territory by encircling it with your units, but this was really new to me, so I wanted to share. Maybe I just don't remember it from the tutorials
I don't recall it in the tutorials but it makes sense as a game mechanic. Unless there are enemy units of flags then once an area is enclosed by you and or the edge of the world it becomes yours.

It help identify sneak pesky enemy units trying to hide away too :)
Yeah it's good, but for some reason it doesn't work on my new Guadalcanal map. Maybe the island is too big or sth. No idea. It does work on all the other islands, and New Georgia is almost just as big..

Re: feature to capture whole islands

Posted: Fri Feb 21, 2025 2:19 pm
by stevefprice
FrancoisPhilidor wrote: Thu Feb 20, 2025 5:49 pm

I don't recall it in the tutorials but it makes sense as a game mechanic. Unless there are enemy units of flags then once an area is enclosed by you and or the edge of the world it becomes yours.

It help identify sneak pesky enemy units trying to hide away too :)
Yeah it's good, but for some reason it doesn't work on my new Guadalcanal map. Maybe the island is too big or sth. No idea. It does work on all the other islands, and New Georgia is almost just as big..
[/quote]

mines? enemy or neutral? Ditto mg nests etc...?

Neutral borders?

Can't think of anything else :(

Re: feature to capture whole islands

Posted: Fri Feb 21, 2025 6:20 pm
by FrancoisPhilidor
stevefprice wrote: Fri Feb 21, 2025 2:19 pm
FrancoisPhilidor wrote: Thu Feb 20, 2025 5:49 pm

I don't recall it in the tutorials but it makes sense as a game mechanic. Unless there are enemy units of flags then once an area is enclosed by you and or the edge of the world it becomes yours.

It help identify sneak pesky enemy units trying to hide away too :)
Yeah it's good, but for some reason it doesn't work on my new Guadalcanal map. Maybe the island is too big or sth. No idea. It does work on all the other islands, and New Georgia is almost just as big..
mines? enemy or neutral? Ditto mg nests etc...?

Neutral borders?

Can't think of anything else :(
[/quote]


no mines, no other entity whatsoever.
The territory belonged to an Australia AI player, without any units.

Well thanks anyway