Question about manipulating unit movement
Posted: Mon Jul 31, 2023 11:31 pm
Hello everybody,
I have been playing Panzer Corps for a while and enjoy it very much. However, I like to play it my way and therefore like to use mods, too.
But now, I am trying to understand the mechanics behind editing unit values, so that I do not have to rely on mods anymore. My first serious undertaking deals with the "Kradschuetzen". I like their 8 movement points for roads, but I would like them to keep the same number of movement points off the road as well. I have taken a look at the "Units.csv" file, but I am not sure which value I must manipulate in order to reach the desired result.
So, what value do I have to change in general to decide an unit's movement points? And how can I choose for the "Kradschuetzen" to have the same number of movement points off the road as on it?
I hope you guys can help me out here, to further enhance my experience with the game. And I apologise if my questions seem somewhat basic, but I am very new at this sort of thing.
I have been playing Panzer Corps for a while and enjoy it very much. However, I like to play it my way and therefore like to use mods, too.
But now, I am trying to understand the mechanics behind editing unit values, so that I do not have to rely on mods anymore. My first serious undertaking deals with the "Kradschuetzen". I like their 8 movement points for roads, but I would like them to keep the same number of movement points off the road as well. I have taken a look at the "Units.csv" file, but I am not sure which value I must manipulate in order to reach the desired result.
So, what value do I have to change in general to decide an unit's movement points? And how can I choose for the "Kradschuetzen" to have the same number of movement points off the road as on it?
I hope you guys can help me out here, to further enhance my experience with the game. And I apologise if my questions seem somewhat basic, but I am very new at this sort of thing.