First version of Planetary Supremacy feedback.
Posted: Mon Apr 25, 2022 9:07 am
Good Morning Battlesector.
Thank you for making a thoroughly good game, finished the main campaign and it was super. Then played a few rounds of Supremacy and didn't get the same warm fuzzies.
Straight away I miss the HQ upgrades. Very big fan of persistence and progression were choice matter. I want to see my Battlegroup evolve as they fight through. I barely gave Deadlock a look in until Ship naming, Veterancy and battler honours (kill count) became features.
A narrative campaign would be great for every faction, but at the very least I couldn't consider playing / buying any faction that didn't have the equivalent sense of progression that the HQ upgrade centre brings.
Thank you.
Thank you for making a thoroughly good game, finished the main campaign and it was super. Then played a few rounds of Supremacy and didn't get the same warm fuzzies.
Straight away I miss the HQ upgrades. Very big fan of persistence and progression were choice matter. I want to see my Battlegroup evolve as they fight through. I barely gave Deadlock a look in until Ship naming, Veterancy and battler honours (kill count) became features.
A narrative campaign would be great for every faction, but at the very least I couldn't consider playing / buying any faction that didn't have the equivalent sense of progression that the HQ upgrade centre brings.
Thank you.