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Ground Condition question

Posted: Wed Nov 10, 2021 5:45 pm
by Wagner0445
Do ground conditions, like muddy or snowy, also apply to ground tiles with roads on them?

Re: Ground Condition question

Posted: Wed Nov 10, 2021 9:49 pm
by Kerensky
They do, if you are asking what I think you are asking.

Meaning entering a road hex from a non road hex during mud eats a lot of extra MP.

Re: Ground Condition question

Posted: Thu Nov 11, 2021 12:47 am
by deadtorius
I believe if you move road to road hex it does not apply. Only affects you in off road hexes.

Re: Ground Condition question

Posted: Thu Nov 11, 2021 1:30 am
by Retributarr
MUD!… In Russia... there were few if any good roads... in other words... all roads were MUD!.

Re: Ground Condition question

Posted: Tue Nov 23, 2021 11:00 am
by PoorOldSpike
Anybody got a funny caption for this pic?..:)

Image

Re: Ground Condition question

Posted: Tue Nov 23, 2021 3:37 pm
by terminator
Raspoutitsa...

Bundesarchiv_Bild_146-1981-149-34A,_Russland,_Herausziehen_eines_Autos.jpg
Bundesarchiv_Bild_146-1981-149-34A,_Russland,_Herausziehen_eines_Autos.jpg (80.16 KiB) Viewed 1994 times

Re: Ground Condition question

Posted: Sat Nov 27, 2021 12:13 pm
by Tassadar
Not like it's only a historical thing. Modern day Syberia is still quite interesting. :D

Image

Re: Ground Condition question

Posted: Sun Nov 28, 2021 7:09 pm
by Grimwar
if i select a tile on a snow map, it shows the movement as in non-snow. is there a way to fix this?

Re: Ground Condition question

Posted: Sat Mar 12, 2022 4:55 pm
by terminator
Raspoutitsa nowadays :mrgreen:

5EMG5UKQWBCJBMBQTVHM5RCPN4.jpg
5EMG5UKQWBCJBMBQTVHM5RCPN4.jpg (134.35 KiB) Viewed 1519 times