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[Spec Bug] [Brit "Metal Detector" spec allows multiple mine-clearing and moving] [v9.06]

Posted: Wed Oct 20, 2021 1:41 am
by GabeKnight
Using the aforementioned spec enables engineer units to clear multiple mine-fields and even some moving therebetween.

It's too "powerful" right now to have been intended like this...

Re: [Spec Bug] [Brit "Metal Detector" spec allows multiple mine-clearing and moving] [v9.06]

Posted: Wed Oct 20, 2021 4:45 am
by terminator
This should only be possible once per turn and not indefinitely as it seems to be the case.
There must be a lot of minefields in your scenario...

Re: [Spec Bug] [Brit "Metal Detector" spec allows multiple mine-clearing and moving] [v9.06]

Posted: Wed Oct 20, 2021 11:08 am
by GabeKnight
terminator wrote: Wed Oct 20, 2021 4:45 am This should only be possible once per turn and not indefinitely as it seems to be the case.
There must be a lot of minefields in your scenario...
If working as it should, it's quite the useful spec to have. It's still fun right now, but not working as intended.

I was playing the "Mareth Line" scen or the next one, not sure.

Re: [Spec Bug] [Brit "Metal Detector" spec allows multiple mine-clearing and moving] [v9.06]

Posted: Wed Oct 20, 2021 12:23 pm
by terminator
The problem is that if there are several adjacent minefields, the engineer can remove several during the same turn :shock:

Mines(1).jpg
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Example : 7 mines removed during the same turn and it’s not over :!:

Re: [Spec Bug] [Brit "Metal Detector" spec allows multiple mine-clearing and moving] [v9.06]

Posted: Wed Oct 20, 2021 12:39 pm
by terminator
Metal Detector is interesting to remove minefields around bunkers without risk :

Mines(2).jpg
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Mines(3).jpg
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Mines(4).jpg
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Re: [Spec Bug] [Brit "Metal Detector" spec allows multiple mine-clearing and moving] [v9.06]

Posted: Wed Jan 18, 2023 7:25 pm
by bru888
Horst has included a correction for this in his OoB v9.2.5 - Fixes & Tweaks

https://www.slitherine.com/forum/viewtopic.php?t=110928