Commander traits
Posted: Thu Apr 08, 2021 5:00 pm
Is there a point in taking Auxiliary Force, it was useful in few runs of SCW, but i haven't seen any more uses to this traits, please correct if im wrong, ty guys
i just dont know how to use it after SCW, tbh,it was easy to understand in SCW just buy italian stuff, but what after that what am i missing how do you get those aux in lets say 1939 DLC, thank you for your help in advanceScrapulous wrote: ↑Thu Apr 08, 2021 5:04 pm The point is being able to field 50% more command points worth of units. It's extremely powerful, but it comes at the costs of experience for your core and time spent maneuvering all the extra units. I usually wound up trying to ensure the auxiliaries were only used for encirclement and such, but they got attacked a lot anyway and I felt like they were siphoning valuable combat experience away from the units I cared about.
If you're playing with settings that you're not sure you can handle, this trait is probably the single most likely one to turn the tide.
Oh, I misunderstood. Sorry!BaronVonKrieg wrote: ↑Thu Apr 08, 2021 5:21 pmi just dont know how to use it after SCW, tbh,it was easy to understand in SCW just buy italian stuff, but what after that what am i missing how do you get those aux in lets say 1939 DLC, thank you for your help in advanceScrapulous wrote: ↑Thu Apr 08, 2021 5:04 pm The point is being able to field 50% more command points worth of units. It's extremely powerful, but it comes at the costs of experience for your core and time spent maneuvering all the extra units. I usually wound up trying to ensure the auxiliaries were only used for encirclement and such, but they got attacked a lot anyway and I felt like they were siphoning valuable combat experience away from the units I cared about.
If you're playing with settings that you're not sure you can handle, this trait is probably the single most likely one to turn the tide.
well thank you very much ill ifgure it out you gave me some good pointers cheers mate !Scrapulous wrote: ↑Thu Apr 08, 2021 6:15 pmOh, I misunderstood. Sorry!BaronVonKrieg wrote: ↑Thu Apr 08, 2021 5:21 pmi just dont know how to use it after SCW, tbh,it was easy to understand in SCW just buy italian stuff, but what after that what am i missing how do you get those aux in lets say 1939 DLC, thank you for your help in advanceScrapulous wrote: ↑Thu Apr 08, 2021 5:04 pm The point is being able to field 50% more command points worth of units. It's extremely powerful, but it comes at the costs of experience for your core and time spent maneuvering all the extra units. I usually wound up trying to ensure the auxiliaries were only used for encirclement and such, but they got attacked a lot anyway and I felt like they were siphoning valuable combat experience away from the units I cared about.
If you're playing with settings that you're not sure you can handle, this trait is probably the single most likely one to turn the tide.
I don't have the game in front of me right now, but there is a way to designate whether a new unit purchase is for your core or for the auxiliary force. I can't remember exactly what it is, and I do remember spending a few seconds having to puzzle it out - it didn't seem obvious to me the first time I did it - but there is a way to do it. Hopefully somebody who knows better will reply soon, but if not I can look it up at the end of my work day.
I can answer that!Scrapulous wrote: ↑Thu Apr 08, 2021 6:15 pmOh, I misunderstood. Sorry!BaronVonKrieg wrote: ↑Thu Apr 08, 2021 5:21 pmi just dont know how to use it after SCW, tbh,it was easy to understand in SCW just buy italian stuff, but what after that what am i missing how do you get those aux in lets say 1939 DLC, thank you for your help in advanceScrapulous wrote: ↑Thu Apr 08, 2021 5:04 pm The point is being able to field 50% more command points worth of units. It's extremely powerful, but it comes at the costs of experience for your core and time spent maneuvering all the extra units. I usually wound up trying to ensure the auxiliaries were only used for encirclement and such, but they got attacked a lot anyway and I felt like they were siphoning valuable combat experience away from the units I cared about.
If you're playing with settings that you're not sure you can handle, this trait is probably the single most likely one to turn the tide.
I don't have the game in front of me right now, but there is a way to designate whether a new unit purchase is for your core or for the auxiliary force. I can't remember exactly what it is, and I do remember spending a few seconds having to puzzle it out - it didn't seem obvious to me the first time I did it - but there is a way to do it. Hopefully somebody who knows better will reply soon, but if not I can look it up at the end of my work day.