It's a Winner.
Posted: Fri Feb 05, 2021 11:05 am
Just downloaded the game. It took a while, largely because all the Ancients models made the trip too in readiness for time warp duties. The game operates perfectly even on my antique machine.
I am not particularly interested in the Medieval period but am always ready to expand my knowledge and the ability to use ancient armies against the feudal armies is a huge attraction. Such anti-historical mash ups have always been one of the guilty pleasures of ancient war gaming for me and I wonder why Slitherine has not made more of this feature up till now.
I'm doing a quick run through of Tinchebrai and as yet haven't come across anything that is unfamiliar to me as a long-time FoG2 player. Could anyone tell me what is actually different in the Medieval game?
Huge congratulations to Richard & Co on a stunning addition to the FoG2 system.
I am not particularly interested in the Medieval period but am always ready to expand my knowledge and the ability to use ancient armies against the feudal armies is a huge attraction. Such anti-historical mash ups have always been one of the guilty pleasures of ancient war gaming for me and I wonder why Slitherine has not made more of this feature up till now.
I'm doing a quick run through of Tinchebrai and as yet haven't come across anything that is unfamiliar to me as a long-time FoG2 player. Could anyone tell me what is actually different in the Medieval game?
Huge congratulations to Richard & Co on a stunning addition to the FoG2 system.