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Heavy Artillery

Posted: Sat Jan 23, 2021 6:00 pm
by garymann
Could heavy artillery not move, say 1 hex a turn, and then be unable to fire for 2 or other amount turns, when settled to model dismantling and then constructing again. I would have thought some stuff could be pushed?

Re: Heavy Artillery

Posted: Sat Jan 23, 2021 6:33 pm
by Cunningcairn
garymann wrote: Sat Jan 23, 2021 6:00 pm Could heavy artillery not move, say 1 hex a turn, and then be unable to fire for 2 or other amount turns, when settled to model dismantling and then constructing again. I would have thought some stuff could be pushed?
A better representation would be to allow it to move until in "unlimbered" and fired for the first time. After which no more movement. This has been suggested before and hopefully it will be included in a future upgrade.

Re: Heavy Artillery

Posted: Sat Jan 23, 2021 6:54 pm
by rbodleyscott
Cunningcairn wrote: Sat Jan 23, 2021 6:33 pm
garymann wrote: Sat Jan 23, 2021 6:00 pm Could heavy artillery not move, say 1 hex a turn, and then be unable to fire for 2 or other amount turns, when settled to model dismantling and then constructing again. I would have thought some stuff could be pushed?
A better representation would be to allow it to move until in "unlimbered" and fired for the first time. After which no more movement. This has been suggested before and hopefully it will be included in a future upgrade.
This is how heavy artillery works in FOG2: Medieval. We intend to back port that to Ancients when time permits.

Re: Heavy Artillery

Posted: Tue Jan 26, 2021 9:01 am
by kronenblatt
Cunningcairn wrote: Sat Jan 23, 2021 6:33 pm A better representation would be to allow it to move until in "unlimbered" and fired for the first time. After which no more movement. This has been suggested before and hopefully it will be included in a future upgrade.
rbodleyscott wrote: Sat Jan 23, 2021 6:54 pm This is how heavy artillery works in FOG2: Medieval. We intend to back port that to Ancients when time permits.
Yes, that would be an improvement and make heavy artillery more useful. Thanks.