Heavy Artillery

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
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garymann
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
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Heavy Artillery

Post by garymann »

Could heavy artillery not move, say 1 hex a turn, and then be unable to fire for 2 or other amount turns, when settled to model dismantling and then constructing again. I would have thought some stuff could be pushed?
Cunningcairn
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Re: Heavy Artillery

Post by Cunningcairn »

garymann wrote: Sat Jan 23, 2021 6:00 pm Could heavy artillery not move, say 1 hex a turn, and then be unable to fire for 2 or other amount turns, when settled to model dismantling and then constructing again. I would have thought some stuff could be pushed?
A better representation would be to allow it to move until in "unlimbered" and fired for the first time. After which no more movement. This has been suggested before and hopefully it will be included in a future upgrade.
rbodleyscott
Field of Glory 2
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Re: Heavy Artillery

Post by rbodleyscott »

Cunningcairn wrote: Sat Jan 23, 2021 6:33 pm
garymann wrote: Sat Jan 23, 2021 6:00 pm Could heavy artillery not move, say 1 hex a turn, and then be unable to fire for 2 or other amount turns, when settled to model dismantling and then constructing again. I would have thought some stuff could be pushed?
A better representation would be to allow it to move until in "unlimbered" and fired for the first time. After which no more movement. This has been suggested before and hopefully it will be included in a future upgrade.
This is how heavy artillery works in FOG2: Medieval. We intend to back port that to Ancients when time permits.
Richard Bodley Scott

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kronenblatt
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Re: Heavy Artillery

Post by kronenblatt »

Cunningcairn wrote: Sat Jan 23, 2021 6:33 pm A better representation would be to allow it to move until in "unlimbered" and fired for the first time. After which no more movement. This has been suggested before and hopefully it will be included in a future upgrade.
rbodleyscott wrote: Sat Jan 23, 2021 6:54 pm This is how heavy artillery works in FOG2: Medieval. We intend to back port that to Ancients when time permits.
Yes, that would be an improvement and make heavy artillery more useful. Thanks.
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