Re: Various issues
Posted: Tue Nov 03, 2020 7:55 am
Hi All
Bought FOG II about 10 days ago and have a number of problems with it. Using a newish pc windows 10. Think I uncerstand what has been said. Have had a few instances where a pursuing enemy unit continues pursuing and charging, causing absolute mayhem. Due to inflicting 2 or more routs. i had in one example 3 to 4 steady cav all routing, having faiiled on tests for X friendly routs.
The speed of troops vary from game to game, normally it is light troops only. I sent an attached doc to tech support but now I don't think my saved games are being saved. See attachment. I seem to be waiting for games to be saved. You'll see this below FOG logo. This just goes on I generally close it at 01.43
Playing at VI difficulty and wondering if this just ups the abilities of enemy troops so more become above average or superior etc?
I think that the number of turns should be reduced. I have had a few last men standing games, where for x turns, it's just moving troops. I think with 23 turns it gives an advantage to more mobile armies as in later turns when there are less troops. I think you could quite easily make it 12 turns as a minimum. Can you adjust game turns?
So I am still enjoying the game.
Bought FOG II about 10 days ago and have a number of problems with it. Using a newish pc windows 10. Think I uncerstand what has been said. Have had a few instances where a pursuing enemy unit continues pursuing and charging, causing absolute mayhem. Due to inflicting 2 or more routs. i had in one example 3 to 4 steady cav all routing, having faiiled on tests for X friendly routs.
The speed of troops vary from game to game, normally it is light troops only. I sent an attached doc to tech support but now I don't think my saved games are being saved. See attachment. I seem to be waiting for games to be saved. You'll see this below FOG logo. This just goes on I generally close it at 01.43
Playing at VI difficulty and wondering if this just ups the abilities of enemy troops so more become above average or superior etc?
I think that the number of turns should be reduced. I have had a few last men standing games, where for x turns, it's just moving troops. I think with 23 turns it gives an advantage to more mobile armies as in later turns when there are less troops. I think you could quite easily make it 12 turns as a minimum. Can you adjust game turns?
So I am still enjoying the game.