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The Dragon Isles mission, "water" terrain issues

Posted: Mon Nov 02, 2020 4:17 am
by jimwinsor
I've run across a very buggy map in the "The Dragon Isles" mission of Empire Aflame. Many hexes that look like open terrain are in fact water terrain.

The image here is but one example, the map is actually peppered with these mismatched hexes.

Not only is this making movement difficult, but Lizard ambushes are even more of a pain than usual:

Capture.JPG
Capture.JPG (181.91 KiB) Viewed 4203 times

Re: The Dragon Isles mission, "water" terrain issues

Posted: Mon Nov 02, 2020 4:05 pm
by jimwinsor
Here is the generated bug report: https://we.tl/t-lHPoQUya5j

Re: The Dragon Isles mission, "water" terrain issues

Posted: Mon Nov 02, 2020 8:34 pm
by Nimrod 9th
Wanted to let you know he is not a lone. I too had the same issue.

Re: The Dragon Isles mission, "water" terrain issues

Posted: Tue Nov 03, 2020 8:20 am
by OBG_primetide
Yes, that issue happens to everyone in the map - will be fixed with the next patch.

Re: The Dragon Isles mission, "water" terrain issues

Posted: Mon Nov 23, 2020 8:43 pm
by jimwinsor
The Dragon Isles map is still bugged in the latest patch, same exact issue.

Re: The Dragon Isles mission, "water" terrain issues

Posted: Fri Nov 27, 2020 8:31 am
by OBG_primetide
Really? That is weird because in our tests it worked out fine. Can you let us know what you are doing and how?
So the "spot Siye" dialogue does not start for you at all?

Re: The Dragon Isles mission, "water" terrain issues

Posted: Sat Nov 28, 2020 5:27 pm
by jimwinsor
No the dialogue seems to be fixed, its the open hexes actually being water hexes that is the issue.

Re: The Dragon Isles mission, "water" terrain issues

Posted: Thu Dec 10, 2020 6:36 pm
by euramer
Hello, I have just played the Dragon Isles mission for the second time. The first time, before the patch, the dialogue with the Dragon "Siye" started ok, but there were invisible patches of water around the Lizards nests, but now if the water is visible, the dialogue with Siye doesn't start and you are forced with a dialogue with its nemesis when you encounter it. At the end you cannot have Siye in your team, sniff :cry: