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Laying Mines

Posted: Fri Aug 21, 2020 3:49 pm
by lionel1957
Cannot believe I don't know this ---- how do engineers lay mines? Must be missing it in the manual!!!

Re: Laying Mines

Posted: Fri Aug 21, 2020 3:50 pm
by fluffybunnyuk
You drive the red trucks into the marked hexes.

Re: Laying Mines

Posted: Fri Aug 21, 2020 3:52 pm
by lionel1957
Thank you

Re: Laying Mines

Posted: Fri Aug 21, 2020 6:07 pm
by Kerensky
fluffybunnyuk wrote: Fri Aug 21, 2020 3:50 pm You drive the red trucks into the marked hexes.
Yes as the briefing says and the nice forum user reiterated, this particular case of minelaying is specific to special mechanics in a scenario, not a generalized unit ability. :)

Maybe in future? Though I rather like minelaying being uniquely purposed...

Re: Laying Mines

Posted: Fri Aug 21, 2020 9:00 pm
by scorehouse
in Order of Battle several different units have mine laying capability, which when r always retreating like my ass, come in very handy!

Re: Laying Mines

Posted: Sat Aug 22, 2020 8:28 am
by Kerensky
https://steamcommunity.com/sharedfiles/ ... 2205296387

https://steamcommunity.com/sharedfiles/ ... 2205296411

The marker looks like a Victory Hex, but the lines have cuts in them instead of the solid hex marking.

Drive Red Truck to Secondary Objective Hex and the game will do the rest. =)

Re: Laying Mines

Posted: Mon Aug 24, 2020 2:07 pm
by Schlack
probably best not to make mine laying a general ability considering what i did in company of heroes in the 1st main campaign map (after the dday landings intro). proceed to lay as many mines as possible in the east to disrupt the convoy resulting in massive carnage and explosions in the FOW as the germans counterattacked. All that emerged from the fow was the odd burning wheel.

fun but gamebracking.

Re: Laying Mines

Posted: Mon Aug 24, 2020 8:59 pm
by Kerensky
Schlack wrote: Mon Aug 24, 2020 2:07 pm probably best not to make mine laying a general ability considering what i did in company of heroes in the 1st main campaign map (after the dday landings intro). proceed to lay as many mines as possible in the east to disrupt the convoy resulting in massive carnage and explosions in the FOW as the germans counterattacked. All that emerged from the fow was the odd burning wheel.

fun but gamebracking.
Yes, this is definitely a concern. Removing mines takes a concentrated effort by specialized forces... as task the AI is not up to the task to complete, unless it has been given specific instruction and also the right tools to accomplish it.

You can see this in the Orenthal scenario, where a very large French force really struggles against a series of minefields and just a few fortifications on the left side of the map, while you busy yourself with your quick counteroffensive on the right side of the map. But that is by design, because it's showing your past effort of minelaying during Sarrguemines scenario now paying off! :D

I like minefields, but only in special cases. I don't think they belong in all gameplay. They would be far too tedious to constantly deal with.