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Re: Churchlakecity's Unit Icon Workshop

Posted: Fri Mar 16, 2012 4:03 pm
by flakfernrohr
Churchy, they are great. They don't need to be any better because they are outstanding. Muchas Gracias (Vielen Dank in Spanish). I am indebted to you for your favor. Flak

I think everyone will appreciate whatever you do on this forum. Because they are in the game from now on, worldwide!

Re: Churchlakecity's Unit Icon Workshop

Posted: Fri Mar 16, 2012 4:22 pm
by churchlakecity
So,at least,Tiger II...have fun flak :D
Thanks Bob.I make you sure,i think on you today yet... :wink:

download: http://www.designmodproject.de/forum/vi ... 8&start=75

Re: Churchlakecity's Unit Icon Workshop

Posted: Fri Mar 16, 2012 4:49 pm
by flakfernrohr
Vielen Dank again Churchy, just marvelous. Thanks so much in behalf of everyone here, especially me. Flak :D

Re: Churchlakecity's Unit Icon Workshop

Posted: Fri Mar 16, 2012 6:01 pm
by churchlakecity
Here Panzer 38(t) and Panzer IIIE, Div. Totenkopf... :D

Re: Churchlakecity's Unit Icon Workshop

Posted: Fri Mar 16, 2012 6:10 pm
by VPaulus
Just curiosity, Chucky, but what program do you use? It's Gimp?
And do you mask the wheels?

Re: Churchlakecity's Unit Icon Workshop

Posted: Sat Mar 17, 2012 12:20 am
by churchlakecity
Hi VPaulus...Yes,i mostly use GIMP. It' s for free, has many features and it's easy to understand...usually.
And right,sometimes i mask the wheels to.In a single color or in the same pattern like the tank but with less transparency. It depends from the pattern or the landscape or both.

Re: Churchlakecity's Unit Icon Workshop

Posted: Sat Mar 17, 2012 12:46 am
by VPaulus
churchlakecity wrote:And right,sometimes i mask the wheels to.In a single color or in the same pattern like the tank but with less transparency. It depends from the pattern or the landscape or both.
I thought so. And indeed it seems to work very well. I've never masked the wheels in the tanks only in artillery.
I like to learn by observing the work of the other modders. I suppose it's like painting model kits. There are several techniques.

Re: Churchlakecity's Unit Icon Workshop

Posted: Sat Mar 17, 2012 2:15 am
by churchlakecity
When you look on color photos or pictures you can see,that the wheels often colored in the same colors like hole tank. And i think they're prettier with colored wheels...

Re: Churchlakecity's Unit Icon Workshop

Posted: Sat Mar 17, 2012 2:37 am
by airbornemongo101
Churchy both you and Vpaulus are artists of the highest caliber

Re: Churchlakecity's Unit Icon Workshop

Posted: Sat Mar 17, 2012 11:42 am
by churchlakecity
Thanks Bob.Nice compliment...I hope, i will grow with every icon i made and getting a little bit better...

Re: Churchlakecity's Unit Icon Workshop

Posted: Sun Mar 18, 2012 2:29 am
by 4kEY
Nice work, Churchy. Can you do a Totenkopf Tiger I and II with un-altered (vanilla) wheels and tracks? And a 505 Tiger II?

Re: Churchlakecity's Unit Icon Workshop

Posted: Sun Mar 18, 2012 11:14 am
by churchlakecity
I can but not this week.I sty by my girl-friend, i'm just saturday at home. I have the graphic at home.Here i can't do it.Sorry.I will make them saturday next week.

Re: Churchlakecity's Unit Icon Workshop

Posted: Mon Mar 19, 2012 12:05 am
by churchlakecity
Hi people, take a look on my new work.E-10,E-25,Panther II E-50,Löwe, Flakpanzer Coelian AT and AA Modus... :D
PS: the strange barrel-shadow from Löwe was deleted..

Download: http://www.designmodproject.de/forum/vi ... 8&start=75

Screenshot:

Re: Churchlakecity's Unit Icon Workshop

Posted: Mon Mar 19, 2012 12:18 am
by flakfernrohr
OUTSTANDING CHURCHY. You should visit your girlfiend more often! You get wonderful inspirations and talent blossoms. :lol: :wink: These are some of the units I had hope to ask you to make for the game. I still have some more left though whenever you get back from your girlfriend's house. :D

Gonna have some head scratching fun setting the effects and robustness of these new units not to mention the firepower the offer. :shock:

Re: Churchlakecity's Unit Icon Workshop

Posted: Mon Mar 19, 2012 5:48 am
by 4kEY
Very nice. Good timing, Churchy, I'm about to start GTPG7.

Do you have the offsets dialed in?

Re: Churchlakecity's Unit Icon Workshop

Posted: Mon Mar 19, 2012 12:46 pm
by churchlakecity
@flak:Thanks. I will try to find E-100 yet.
@4kEY: Sorry,but my english has rustet. What do you exactly mean with "offsets dialed in"?

Re: Churchlakecity's Unit Icon Workshop

Posted: Mon Mar 19, 2012 12:51 pm
by VPaulus
He's referring to the animations offset values in the efx file.

Re: Churchlakecity's Unit Icon Workshop

Posted: Mon Mar 19, 2012 3:58 pm
by churchlakecity
I think i understood. For E-10 and E-25 take Hetzer values (i replaced the Hetzer through my grafics on the same barrel-top position. For Panther II and Löwe one of the Tigers or Panthers and Coelian AT it was the Panzer IVF- grafic replaced i think.

Re: Churchlakecity's Unit Icon Workshop

Posted: Mon Mar 19, 2012 5:56 pm
by 4kEY
Thanks.

By the way, Churchy, those tracks on the E-50 look especially good. Have you tinkered with putting them on some of the other tanks? Tiger I, II, Panther?

Re: Churchlakecity's Unit Icon Workshop

Posted: Mon Mar 19, 2012 6:55 pm
by Ballermann
churchlakecity wrote:Hi people, take a look on my new work.E-10,E-25,Panther II E-50,Löwe, Flakpanzer Coelian AT and AA Modus... :D
PS: the strange barrel-shadow from Löwe was deleted..

Download: http://www.designmodproject.de/forum/vi ... 8&start=75

Screenshot:
Very Nice Units, thx. :P

BTW
Is the E-50 and the Löwe from Puma?