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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Tue Jul 15, 2025 7:33 pm
by Tobi72
jeffoot77 wrote: ↑Tue Jul 15, 2025 7:21 pm
Thanks for the quick answer !
Yeah, i m french.
Ok, no probleme indeed with the prestige. Just it was strange to begin with all the planes of the last mission as they weren't marked as core units. but this is not a problem when player know it after.
I m only beginning the second mission!
Then we're neighbours, I'm not far from France, I'm from Germany and my English is largely based on the translator.
In the second scenario, they also have to sink the submarine.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Tue Jul 15, 2025 7:43 pm
by Imeror
jeffoot77 wrote: ↑Tue Jul 15, 2025 7:21 pm
Yeah, i m french.
Ah ! Un compatriote !
On se sent moins seul en terre étrangère, tout à coup !
I continue in English, no one will understand otherwise
jeffoot77 wrote: ↑Tue Jul 15, 2025 1:05 pm
u are definitely a very good designer !
A little advertisement for Tobi : if you like his work, don't forget to also try his custom campaigns for Akkula's Modern Conflict.
I especially advise "Adventures in Afghanistan". It is also a thematic campaign (read as "focusing on a particular weapon type"), but this time focused around special forces, attack and transport helicopters in mountain terrain. Other weapons are available, but those are the real stars in this one.
Link toward his topic, if you missed it :
viewtopic.php?t=117223
Anyway, it's my turn to release something
PS : I'm curious : have you advanced your Roman project, Tobi ?
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Tue Jul 15, 2025 8:25 pm
by Tobi72
Imeror wrote: ↑Tue Jul 15, 2025 7:43 pm
jeffoot77 wrote: ↑Tue Jul 15, 2025 7:21 pm
Yeah, i m french.
Ah ! Un compatriote !
On se sent moins seul en terre étrangère, tout à coup !
I continue in English, no one will understand otherwise
jeffoot77 wrote: ↑Tue Jul 15, 2025 1:05 pm
u are definitely a very good designer !
A little advertisement for Tobi : if you like his work, don't forget to also try his custom campaigns for Akkula's Modern Conflict.
I especially advise "Adventures in Afghanistan". It is also a thematic campaign (read as "focusing on a particular weapon type"), but this time focused around special forces, attack and transport helicopters in mountain terrain. Other weapons are available, but those are the real stars in this one.
Link toward his topic, if you missed it :
viewtopic.php?t=117223
Anyway, it's my turn to release something
PS : I'm curious : have you advanced your Roman project, Tobi ?
Hi Imeror
I'm glad that you and some others liked the Afghanistan campaign...but the "Cold Breeze" campaign also has some fans, there are more than 150 downloads.
Only slowly because I was on holiday and had to do some things at home...I have a house and there is always something to do. I'm still building the Carthaginians. Also, I haven't changed all the animations yet, that's a ......piiiiiep..... thing.
I'm still thinking up a campaign and writing it down. Two missions have already been completed(without briefing).
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Tue Jul 15, 2025 8:53 pm
by Imeror
A good reason to not let Adventures in Afghanistan be overshadowed by his little brother !
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Tue Jul 15, 2025 10:11 pm
by Tobi72

- JHKN.png (401.1 KiB) Viewed 871 times
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Wed Jul 16, 2025 12:43 am
by bondjamesbond
Tobi72 wrote: ↑Tue Jul 15, 2025 10:11 pmJHKN.png
These pictures are beautiful ! What AI editor do you use to draw these epic pictures ?
https://waralbum.ru/225466/
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Wed Jul 16, 2025 5:50 am
by Tobi72
chatGPT, but I still need some practice for better results
Here are the last minutes of General Zhang Zizhong's battle for Zaoyang.
Surrounded on all sides by Japanese troops, he urged his own soldiers to fight to the death and refuse any surrender, then fell in a hail of bullets from his enemies as he tried to storm the enemy lines one last time.(Not AI from me)

- Gen2.png (208.83 KiB) Viewed 820 times
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Wed Jul 16, 2025 5:56 am
by Tobi72
In future missions and campaigns I will concentrate more on creating images with the AI, as there are simply too few original images on the internet and the AI offers me more scope for creating them.
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Wed Jul 16, 2025 9:23 pm
by Tobi72
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Jul 18, 2025 8:06 pm
by Tobi72
Historians among you, please forgive me: During the invasion of Indochina, I deliberately chose France instead of Vichy France as the opponent — simply because it offers more in terms of gameplay, especially when it comes to unit variety.

- BZL.png (776.23 KiB) Viewed 665 times
天皇陛下万歳 (Tennō Heika Banzai!)

- FDK.png (2.97 MiB) Viewed 665 times
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Jul 18, 2025 9:45 pm
by bondjamesbond
Tobi72 wrote: ↑Fri Jul 18, 2025 8:06 pm
Historians among you, please forgive me: During the invasion of Indochina, I deliberately chose France instead of Vichy France as the opponent — simply because it offers more in terms of gameplay, especially when it comes to unit variety.

BZL.png
天皇陛下万歳 (Tennō Heika Banzai!)
FDK.png
viewtopic.php?p=1009646#p1009646
No big deal every storyteller tells his tale ) Especially after 1945, in reality, the French will be bogged down in Indochina until 1954.
https://union.4bb.ru/viewtopic.php?id=971&p=23
https://military.wikireading.ru/16672
https://foto-history.livejournal.com/1786921.html
https://frenchtforeignlegion.blogspot.c ... 4.html?m=1

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Sat Jul 19, 2025 2:47 pm
by Tobi72

- BZAI.png (363.44 KiB) Viewed 577 times
The Yamato '40 campaign is almost finished: only two missions remain to be completed. If everything goes according to plan, it should be finished by the middle of next week - the release is just around the corner.
Many thanks to everyone for their interest
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Sat Jul 19, 2025 8:17 pm
by bondjamesbond
Tobi72 wrote: ↑Sat Jul 19, 2025 2:47 pm
BZAI.png
The Yamato '40 campaign is almost finished: only two missions remain to be completed. If everything goes according to plan, it should be finished by the middle of next week - the release is just around the corner.
Many thanks to everyone for their interest
It's good to know that the Asian blitzkrieg will continue )
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Thu Jul 24, 2025 9:59 am
by Tobi72
The YAMATO '40 campaign is ready for download.

- YMOT.png (317.75 KiB) Viewed 264 times
viewtopic.php?p=1037075#p1037075
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Jul 25, 2025 5:28 am
by bondjamesbond
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Jul 25, 2025 6:34 am
by Tobi72
I'm happy when it works.

in the first mission, two planes are placed in the core from the start. they can't disappear. at least not for me, and neither can the planes i bought later in the campaign. maybe you could describe in more detail from which mission to the next your planes fall from the sky?
Or is it this strange bug where units suddenly disappear when moving from one mission to the next? Unfortunately, I don't know what I can do about it, because it happens to me from time to time. In this campaign, however, it didn't happen during the test and I've played through these missions umpteen times.

Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Jul 25, 2025 6:49 am
by Tobi72
Ok I think it would be fair and okay if they gave themselves a bit more prestige with cheat codes and then bought the planes and replaced them with them. 
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Jul 25, 2025 8:07 am
by Tobi72
Ah, in the replay I saw where the ‘mistake’ is. You bought two aeroplanes as auxiliary units. You can't take them into the next mission, only if EXIT fields are available.

- AUX.png (534.6 KiB) Viewed 138 times
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Jul 25, 2025 10:38 am
by bondjamesbond
Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod
Posted: Fri Jul 25, 2025 10:53 am
by Tobi72
Thank you, I often sit in front of the pc for a long time so that the pictures appear somewhat historical and epic. 