YAMATO Campaign for Phcas & AKRebels "PAK" mod

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Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Tobi72 »

Y`40.png
Y`40.png (468.57 KiB) Viewed 1515 times
Yamato`40 in progress.
VBRX.png
VBRX.png (495.36 KiB) Viewed 1509 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by bondjamesbond »

Tobi72 wrote: Wed Mar 12, 2025 2:16 pm Y`40.png

Yamato`40 in progress.

VBRX.png
Cool, we're waiting)
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Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Tobi72 »

Yamato`40 will be the last part of the Yamato core campaign series this year for the time being.
But I still have two fictional ones (Australia, Vladivostok) in the plan and if there is still some time left, possibly a US campaign as part of the Cartwheel operation. Let's see how it goes this year.
I can't promise anything!
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by bondjamesbond »

Tobi72 wrote: Thu Mar 13, 2025 9:16 am Yamato`40 will be the last part of the Yamato core campaign series this year for the time being.
But I still have two fictional ones (Australia, Vladivostok) in the plan and if there is still some time left, possibly a US campaign as part of the Cartwheel operation. Let's see how it goes this year.
I can't promise anything!
To each according to his ability to each according to his need )
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Thunderhog
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Thunderhog »

Tobi72 wrote: Thu Mar 13, 2025 9:16 am Yamato`40 will be the last part of the Yamato core campaign series this year for the time being.
But I still have two fictional ones (Australia, Vladivostok) in the plan and if there is still some time left, possibly a US campaign as part of the Cartwheel operation. Let's see how it goes this year.
I can't promise anything!
Will you be turning them into a Grand Campaign with paths and core saves?
Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Tobi72 »

Thunderhog wrote: Fri Mar 14, 2025 1:55 am
Tobi72 wrote: Thu Mar 13, 2025 9:16 am Yamato`40 will be the last part of the Yamato core campaign series this year for the time being.
But I still have two fictional ones (Australia, Vladivostok) in the plan and if there is still some time left, possibly a US campaign as part of the Cartwheel operation. Let's see how it goes this year.
I can't promise anything!
Will you be turning them into a Grand Campaign with paths and core saves?
Like its predecessors, Yamato`40 will be a standalone campaign with 10 missions.
In the future (sometime) I will create a big connected campaign from 37,38,39 and 40 which will have some changes (a single general at the beginning to the end, not so many additional units with heroes etc.) and will mainly take place only in China and end in 1945. A few missions will be dropped, but a few new ones will be added. I left out the part about the Pacific because I realized that there is enough material on this topic and I can't do it differently or better.
But that doesn't exclude me from creating a fictional (Australia) or mini-campaign for the Pacific here and there.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Thunderhog
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Thunderhog »

Tobi72 wrote: Fri Mar 14, 2025 8:51 am
Thunderhog wrote: Fri Mar 14, 2025 1:55 am
Tobi72 wrote: Thu Mar 13, 2025 9:16 am Yamato`40 will be the last part of the Yamato core campaign series this year for the time being.
But I still have two fictional ones (Australia, Vladivostok) in the plan and if there is still some time left, possibly a US campaign as part of the Cartwheel operation. Let's see how it goes this year.
I can't promise anything!
Will you be turning them into a Grand Campaign with paths and core saves?
Like its predecessors, Yamato`40 will be a standalone campaign with 10 missions.
In the future (sometime) I will create a big connected campaign from 37,38,39 and 40 which will have some changes (a single general at the beginning to the end, not so many additional units with heroes etc.) and will mainly take place only in China and end in 1945. A few missions will be dropped, but a few new ones will be added. I left out the part about the Pacific because I realized that there is enough material on this topic and I can't do it differently or better.
But that doesn't exclude me from creating a fictional (Australia) or mini-campaign for the Pacific here and there.
Thank you for the info Tobi!
Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Tobi72 »

Things are moving slowly, but they are moving forward at Yamato`40.
WYHN.png
WYHN.png (467.03 KiB) Viewed 1271 times
There is also an additional single scenario for the campaign: Rabaul`42.
ALVT.png
ALVT.png (553.33 KiB) Viewed 1269 times
The battle for Rabaul, against the Australians, during the landing of the Japanese in 1942 at the north-eastern tip of New Britain.
RBL.png
RBL.png (707.9 KiB) Viewed 1271 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by bondjamesbond »

Tobi72 wrote: Mon Mar 24, 2025 8:14 am Things are moving slowly, but they are moving forward at Yamato`40.
WYHN.png
There is also an additional single scenario for the campaign: Rabaul`42.
ALVT.png

The battle for Rabaul, against the Australians, during the landing of the Japanese in 1942 at the north-eastern tip of New Britain.
RBL.png
This should be very interesting )
https://panzercorps.fandom.com/wiki/Category:Nations
https://militaryarms.ru/teorii-mify-i-l ... ih-soldat/
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Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Tobi72 »

Hello,
I am hereby publishing a new mini-campaign of mine. It was actually only meant for my own amusement, but I got it out of my archive and edited it so that I can publish it. Briefings,
translation and other small changes.
It's about the last successful armoured battles of the German Wehrmacht on the Eastern Front from February-April 1945.
I call it ‘Lost Victories’ and it has 6 missions from Stargard to Lauban to Bautzen.


https://www.slitherine.com/forum/viewtopic.php?t=116729
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Posts: 1526
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Tobi72 »

Scenario Rabaul`42 available for download
Japan vs Australia
playable on Japan side, not tested for Australian side


https://www.slitherine.com/forum/viewto ... 6#p1037076
RB.png
RB.png (378.25 KiB) Viewed 1046 times
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
bondjamesbond
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by bondjamesbond »

Tobi72 wrote: Fri May 02, 2025 8:53 pm Scenario Rabaul`42 available for download
Japan vs Australia
playable on Japan side, not tested for Australian side


https://www.slitherine.com/forum/viewto ... 6#p1037076

RB.png
Played but lost with me this is rare ) I didn't underestimate the cunning of the enemy's disguise )))) I will probably test for the Austalians in the evening !

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I played for the Australians in the end I won but the AI tried to attack and even successfully landed a marine landing force in some places ) Yes the bomber refuses to bomb Japanese ships it just flies around ) Replays in the archive for both sides )
Image
Image
Attachments
Replay.rar
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Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Tobi72 »

In reality, the Australians did not have much to oppose the Japanese invasion. ‘Rabaul was only occupied by a small Australian unit, the Lark Force under the command of Colonel John Joseph Scanlan, with around 1,400 soldiers. In addition, there were the crews and maintenance units of the ten Wirraway fighter planes of the Royal Australian Air Force stationed there. Two sea-based cannons and three anti-aircraft guns were available for defence’ (Wikipedia)
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Tobi72 »

The campaign ‘Master of the Sky’ is now available for download.
Short info about it:
6 missions
1943-44
You take over American bomber units and fly missions with them over Norway, Germany and Belgium-Netherlands.
XCS.png
XCS.png (299.48 KiB) Viewed 882 times
Update: The mission “Bloody Sky” has been reworked by me. The player now only has to neutralize 10 airfields instead of twelve.
The “Master of Sky” campaign can now be downloaded and added.

https://www.slitherine.com/forum/viewtopic.php?t=116729
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
jeffoot77
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by jeffoot77 »

Hello Tobi,

i have just finished the yamato 37 campaign and it is a so good work! (like all others campaigns) i did'nt find any bug or even any caussing frustation scenario/event .The design is excellent, the player feel that you always let a possibility to win at the end even with a bad start . (The historical precisions are pure delight too )

so excited to begin yamato 38 ! Huge thanks !
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302

Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Tobi72 »

Hi Jeffoot
I'm really glad you're enjoying the campaign.
I hope you continue to have fun and of course not every mission is historically accurate, but I hope that doesn't spoil the fun too much. And as soon as the summer break is over and I've finished my other private stuff, I'll continue working on Yamato`40, I'm currently on mission 5-6. An additional innovation will be the use of AI images. :idea:

Best regards Tobi.
KI-Bild.png
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Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
jeffoot77
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by jeffoot77 »

Nice AI images!

I m working on a map on order of batte and i use AI images too :roll:

before continuing yamato 38 , i m plalying your mini campaign Master of sky and as usual, very good first scenario , with many possibilities to achieve goals. u are definitely a very good designer !

just two things that surprised me: first I got tricked on the core units, I thought that all the B17s didn't come back to the next mission so I sacrificed 1 or 2. Why not core units from the start? and second thing, I don't know if it's a bug but when you manage to destroy the secondary objective and the last main objective in the same turn, the prestige gained is not validated. on the other hand, it is validated when you finish the secondary objective first, wait 1 turn and finish the last main objective. But these are two such small inconveniences!
Sorry for my bad English if it is not clear..

Best regards.
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302

Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Tobi72 »

jeffoot77 wrote: Tue Jul 15, 2025 1:05 pm Nice AI images!

I m working on a map on order of batte and i use AI images too :roll:

before continuing yamato 38 , i m plalying your mini campaign Master of sky and as usual, very good first scenario , with many possibilities to achieve goals. u are definitely a very good designer !

just two things that surprised me: first I got tricked on the core units, I thought that all the B17s didn't come back to the next mission so I sacrificed 1 or 2. Why not core units from the start? and second thing, I don't know if it's a bug but when you manage to destroy the secondary objective and the last main objective in the same turn, the prestige gained is not validated. on the other hand, it is validated when you finish the secondary objective first, wait 1 turn and finish the last main objective. But these are two such small inconveniences!
Sorry for my bad English if it is not clear..

Best regards.
Hi Jeffoot,
I hope I've understood your problem correctly. You definitely have core units in MoS that you can take with you to any other mission.
I wanted to stay as close to the story as possible, so I didn't set up airfields for refuelling in Germany or Norway, for example, but the option to rescue the bombers at the end of the mission via the exit hex at the edge of the map.
Except for the last mission, but it doesn't matter there.
EXIT.png
EXIT.png (559.44 KiB) Viewed 193 times
The second problem is new to me and I have always received my bonus prestige when eliminating primary and secondary targets in the test, but I didn't pay attention to the order, but apart from that there should be enough prestige, I have pre-programmed that, because the cost of a bomber fleet is enormous.

I hope I was able to help. :?: :!:
Are you French?
Best regards
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
Tobi72
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by Tobi72 »

In the ‘Bloody Sky’ mission, however, you must note that you can only set up your core bombers there once you have achieved air superiority. So first destroy the German fighter units and then a hint will appear that you can deploy your bombers.... press the reserve unit button and the deployment fields will appear on the map.
Yamato Campaign Series https://www.slitherine.com/forum/viewtopic.php?t=116239
and Campaign Collection for PAK-Mod https://www.slitherine.com/forum/viewtopic.php?t=116729
jeffoot77
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Re: YAMATO Campaign for Phcas & AKRebels "PAK" mod

Post by jeffoot77 »

Thanks for the quick answer !

Yeah, i m french.

Ok, no probleme indeed with the prestige. Just it was strange to begin with all the planes of the last mission as they weren't marked as core units. but this is not a problem when player know it after.

I m only beginning the second mission!
my custom mini-campaign in order of battle :
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302

Panzer corps mods archive (folders or zip versions) : http://jeffoot.freeboxos.fr:41226/share/KmCyju7JFZX6dD2B/
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