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Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 5:30 pm
by Tobi72
Current Status: Test runs of missions 12 and 13 are currently in progress.
The campaign consists of a total of 16 missions.
After completion, a general review for errors and gameplay functionality will be carried out.
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Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 5:41 pm
by bondjamesbond
Tobi72 wrote: Fri Sep 26, 2025 5:30 pm Current Status: Test runs of missions 12 and 13 are currently in progress.
The campaign consists of a total of 16 missions.
After completion, a general review for errors and gameplay functionality will be carried out.gtze.pngsukd.png
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Well done, my friend.
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According to the map, it's somewhere around L.A. ?
https://terminator.fandom.com/wiki/Los_Angeles

Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 5:50 pm
by Tobi72
North of there...Oxnard, Ventura, Camarillo.
Of course, I also designed a few new buildings.
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Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 5:52 pm
by bondjamesbond
Tobi72 wrote: Fri Sep 26, 2025 5:50 pm North of there...Oxnard, Ventura, Camarillo.
Of course, I also designed a few new buildings.xdu.png
https://www.youtube.com/watch?app=desktop&v=69pAbgEtJ3I
Well done ! Such scenery makes the game feel even better !!!!
https://store.steampowered.com/app/2617 ... Survivors/
https://www.naconstudiomilan.com/terminator-survivors/

Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 6:01 pm
by Tobi72
It's been a lot of work this time. And I'm not finished yet; there are still a few missions to complete.
I've also slightly revised the first three scenarios of the demo version, which means it's better to restart the campaign.

Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 6:04 pm
by bondjamesbond
Tobi72 wrote: Fri Sep 26, 2025 6:01 pm It's been a lot of work this time. And I'm not finished yet; there are still a few missions to complete.
I've also slightly revised the first three scenarios of the demo version, which means it's better to restart the campaign.
:lol:
Don't worry my friend, I'll start over and see it through !!!!
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Are there any missions planned for the terminators !?
https://rutube.ru/video/748897e7d8fc2f7 ... 2c7e40eaf/
https://rutube.ru/video/8ceeb4ab2e402fb ... 92603feec/

Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 6:47 pm
by Tobi72
Are there any missions planned for the terminators !?
https://rutube.ru/video/748897e7d8fc2f7 ... 2c7e40eaf/
https://rutube.ru/video/8ceeb4ab2e402fb ... 92603feec/
[/quote]

No, but in one mission it's possible to capture a machine or terminator and add it to your core. But that's a matter of chance. I managed it twice out of five attempts. I'll put this mission to a more thorough test.

Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 6:55 pm
by RobertCL
Hi Tobi,

Nice scenario in your new Resistance campaign.
When the campaign will be finished, will you design another one on the Machines' side this time ? ;-)

Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 6:58 pm
by bondjamesbond
Tobi72 wrote: Fri Sep 26, 2025 6:47 pm Are there any missions planned for the terminators !?
https://rutube.ru/video/748897e7d8fc2f7 ... 2c7e40eaf/
https://rutube.ru/video/8ceeb4ab2e402fb ... 92603feec/
No, but in one mission it's possible to capture a machine or terminator and add it to your core. But that's a matter of chance. I managed it twice out of five attempts. I'll put this mission to a more thorough test.
[/quote]
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Oh that's intriguing really I was going to suggest capturing one of the bases where scripts are triggered that reprogramme the turrets and robot guards for humanity )))) Like how John Conor in Terminator 2 Judgment Day sent a T-800 to help his young self )))))

Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 7:31 pm
by Tobi72
RobertCL wrote: Fri Sep 26, 2025 6:55 pm Hi Tobi,

Nice scenario in your new Resistance campaign.
When the campaign will be finished, will you design another one on the Machines' side this time ? ;-)
Hello Robert, I'm thinking :idea: of a campaign where the machines start a worldwide rebellion. But that will certainly take a while. :D

Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 7:40 pm
by Tobi72
On my second successful attempt, I was able to capture and "reprogram" my friend. He's not squeamish and very resilient, but not indestructible.
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Re: Campaigns for Modern Conflicts

Posted: Fri Sep 26, 2025 8:06 pm
by bondjamesbond
Tobi72 wrote: Fri Sep 26, 2025 7:31 pm
RobertCL wrote: Fri Sep 26, 2025 6:55 pm Hi Tobi,

Nice scenario in your new Resistance campaign.
When the campaign will be finished, will you design another one on the Machines' side this time ? ;-)
Hello Robert, I'm thinking :idea: of a campaign where the machines start a worldwide rebellion. But that will certainly take a while. :D
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:wink: That's just good to know )
Tobi72 wrote: Fri Sep 26, 2025 7:40 pm On my second successful attempt, I was able to capture and "reprogram" my friend. He's not squeamish and very resilient, but not indestructible.sbzr.png
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We'll try it when our time comes too ))))

Re: Campaigns for Modern Conflicts

Posted: Wed Oct 01, 2025 7:26 pm
by Tobi72
Hello everyone,

the time is almost here – my campaign “War of the Machines” will soon be available for download!
Only a few final touches and a quick run-through of the missions are left before release.

👉 What to expect:

Over 60 new units and structures, in inklusive to those already featured in the demo version.

A fully developed campaign running on Modern Conflicts 2.15 (the latest version of Akkula’s work).

The campaign is playable in German, English, Russian, and French – with the French translation kindly provided by Imeror.

Newly added heroes and hero portraits, which worked successfully during testing.

A dark atmosphere, new mechanics, and a consistently expanded machine threat.

⚠️ Important notes:

Please rename or, preferably, delete the demo version with the first 3 missions before starting the full campaign.

It is not recommended to continue from saved games of the demo, as several changes have been made and I cannot guarantee compatibility.

Bugs cannot be completely ruled out – if any occur, I will do my best to fix them as quickly as possible.

Once everything is finalized, I will post the official release thread.

Best regards,
Tobi ✌️
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Re: Campaigns for Modern Conflicts

Posted: Wed Oct 01, 2025 8:28 pm
by bondjamesbond
Tobi72 wrote: Wed Oct 01, 2025 7:26 pm Hello everyone,

the time is almost here – my campaign “War of the Machines” will soon be available for download!
Only a few final touches and a quick run-through of the missions are left before release.

👉 What to expect:

Over 60 new units and structures, in inklusive to those already featured in the demo version.

A fully developed campaign running on Modern Conflicts 2.15 (the latest version of Akkula’s work).

The campaign is playable in German, English, Russian, and French – with the French translation kindly provided by Imeror.

Newly added heroes and hero portraits, which worked successfully during testing.

A dark atmosphere, new mechanics, and a consistently expanded machine threat.

⚠️ Important notes:

Please rename or, preferably, delete the demo version with the first 3 missions before starting the full campaign.

It is not recommended to continue from saved games of the demo, as several changes have been made and I cannot guarantee compatibility.

Bugs cannot be completely ruled out – if any occur, I will do my best to fix them as quickly as possible.

Once everything is finalized, I will post the official release thread.

Best regards,
Tobi ✌️
TE.pngtzh.png
:lol:
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Cool I already have my blaster at the ready in the name of humanity !!!!

Re: Campaigns for Modern Conflicts

Posted: Mon Oct 06, 2025 1:44 pm
by Tobi72
Campaign "War of the Machines" is ready to download.
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viewtopic.php?t=117223

Re: Campaigns for Modern Conflicts

Posted: Mon Oct 06, 2025 10:24 pm
by bondjamesbond
Tobi72 wrote: Mon Oct 06, 2025 1:44 pm Campaign "War of the Machines" is ready to download.
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viewtopic.php?t=117223
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And so I proceeded to pass the war of machines and more details on screenshots and replay ) The first level is familiar to me as I went through the demo completely but liked the Stingerists and other units that introduced into the game our friend Toby ) Continuation follows )

https://www.strategium.ru/forum/topic/1 ... nt-4150431

Re: Campaigns for Modern Conflicts

Posted: Tue Oct 07, 2025 10:42 am
by bondjamesbond
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I didn't have enough moves to get the bridge-laying machine to hex B ) ) I guess I was too busy destroying stationary gun turrets )))) The rest as always on the pictures and replay ) ) We will replay and change tactics and strategy ))))

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Change of tactics and strategy has brought positive results move on )))))

Re: Campaigns for Modern Conflicts

Posted: Tue Oct 07, 2025 3:49 pm
by Imeror
The french translation works, indeed :)

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But I will not liberate Humanity first, Uzbek seems motivated to do a speedrun against the Machines before. My army will follow his.

Re: Campaigns for Modern Conflicts

Posted: Tue Oct 07, 2025 4:25 pm
by Tobi72
Imeror wrote: Tue Oct 07, 2025 3:49 pm The french translation works, indeed :)

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But I will not liberate Humanity first, Uzbek seems motivated to do a speedrun against the Machines before. My army will follow his.
I'm glad to hear that. I don't know when you downloaded the campaign, but if you can drive over cliffs :lol: in the mission “The Call for Help”, please download it again. I’ve updated it and fixed that issue.

Re: Campaigns for Modern Conflicts

Posted: Wed Oct 08, 2025 12:28 pm
by bondjamesbond
Imeror wrote: Tue Oct 07, 2025 3:49 pm The french translat) !!!ion works, indeed :)

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But I will not liberate Humanity first, Uzbek seems motivated to do a speedrun against the Machines before. My army will follow his.
Yeah sometimes it's hard to be first as a pioneer )))) So less pathos and envy )))) !!!



Tobi72 wrote: Tue Oct 07, 2025 4:25 pm
Imeror wrote: Tue Oct 07, 2025 3:49 pm The french translation works, indeed :)

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But I will not liberate Humanity first, Uzbek seems motivated to do a speedrun against the Machines before. My army will follow his.
I'm glad to hear that. I don't know when you downloaded the campaign, but if you can drive over cliffs :lol: in the mission “The Call for Help”, please download it again. I’ve updated it and fixed that issue.
As I understand it I will have to re-download and reinstall the mod as Toby has confused hexes with hills )))) ?