Re: Double Rommel/Double Field Marshall/ Progressively Manstein
Posted: Tue Oct 02, 2018 1:29 am
also not safe to dwell in the Balkan
Forum
https://forum.slitherine.com/
I would pm Braccada to see what he does.hurly wrote: ↑Tue Oct 02, 2018 1:44 am The Wat in Russia has begun
(29.09.2018) Minsk41, Turn 20 DV.zip
and to add some background entertainment ---- a nice song about the war in russia
https://www.youtube.com/watch?v=N_ZG6tRGMYk
i just realised that I can not visualize a youtube link like before
but I see braccada still does
I won't mind some hint how to do it so I can edit this one later
I would think that once you get to 1942, the big challenge is going to be getting enough experience for your units. The difference between ** and ***** is huge for most unit types.goose_2 wrote: ↑Mon May 14, 2018 3:44 pm New Grand Campaign Playthrough
Double Rommel/Double Field Marshall/ Progressively Manstein difficulty
Here are the parameters:
Field Marshall settings with tweaked settings
25% prestige earned
25% experience earned
(Throughout Campaign)
Here is where it gets progressively difficult
1939 enemy has 1 extra strength point
1940 enemy has 2 extra strength points
1941 enemy has 3 extra strength points
1942 enemy has 4 extra strength points
1943 enemy has 5 extra strength points
1944 enemy has 5 extra strength points and I have -1 strength points
1945 enemy has 5 extra strength points and I have -2 strength points.
Not sure if I will be able to do the progressive Manstein thingy as 2 scenarios in and hurting already. But this was the initial idea anyway
Actually you are very much correct, I am cherishing any experience I get on a unit, at least once it hits 1 star. I have very few units at 2 stars minus planes and artys very few.loganfive wrote: ↑Wed Oct 10, 2018 5:40 pmI would think that once you get to 1942, the big challenge is going to be getting enough experience for your units. The difference between ** and ***** is huge for most unit types.goose_2 wrote: ↑Mon May 14, 2018 3:44 pm New Grand Campaign Playthrough
Double Rommel/Double Field Marshall/ Progressively Manstein difficulty
Here are the parameters:
Field Marshall settings with tweaked settings
25% prestige earned
25% experience earned
(Throughout Campaign)
Here is where it gets progressively difficult
1939 enemy has 1 extra strength point
1940 enemy has 2 extra strength points
1941 enemy has 3 extra strength points
1942 enemy has 4 extra strength points
1943 enemy has 5 extra strength points
1944 enemy has 5 extra strength points and I have -1 strength points
1945 enemy has 5 extra strength points and I have -2 strength points.
Not sure if I will be able to do the progressive Manstein thingy as 2 scenarios in and hurting already. But this was the initial idea anyway
I suspect that DVs at the Streets of Moscow and the two Stalingrad scenarios are going to be difficult without a lot of experienced infantry.goose_2 wrote: ↑Wed Oct 10, 2018 7:00 pmActually you are very much correct, I am cherishing any experience I get on a unit, at least once it hits 1 star. I have very few units at 2 stars minus planes and artys very few.
I would think that once you get to 1942, the big challenge is going to be getting enough experience for your units. The difference between ** and ***** is huge for most unit types.
So what I have learned playing at this difficulty level.
1) Use Ctrl Shift click before all attacks unless fully suppressed as you want to make sure they have a minimal or even no chance of hitting back. (This is a trick I discovered only this year from Night Phoenix playthrough's, it is a great trick and necessary for planning proper attacks.)
2) Use arty and planes 1st always. This is something I always knew but have increased even to a greater extent, now.
3) Use expected enemy counter attacks to your advantage by presenting them a juicy target that they feel compelled to try and attack which when they do causes them massive damage to your minimal damage.
4) 1st star experience is difficult to get at this level but still doable and not something you usually need to spend prestige on to acquire.
5) Minimize attacks with your SE units, these are going to be with you for the long haul, and as such will build up stars, and kills, and heroes quicker than the ones you bring but not always. (I learned this thanks to Manstein as those SE units all have 3 heroes and full stars except for the one awarded in 1944 and 1945 of course. But 1944 has 2 heroes.) So, use only if you want/need to.
6) Know where the enemy is coming from, and when so you can prepare properly.
7) Do not attack unless you are assured that enemy will not counter attack of ir it will be minimal chance. (You really want to avoid damage at all costs)
The plan is to get all Decisive's in 41, 42, and maybe spend a lot to get in 43, but once 44 comes, switching my expectations.
Here is latest playthrough this catches me up to my current play and if you have thoughts on where to go first let me know, as I plan on attempting after I finish End on the Elbe.
I will have to get a Decisive at Vyazma in order to play Streets of Moscow.loganfive wrote: ↑Thu Oct 11, 2018 1:46 pm
I suspect that DVs at the Streets of Moscow and the two Stalingrad scenarios are going to be difficult without a lot of experienced infantry.
Vyazma might be a bit of a challenge too, although I found that you can save yourself at least two turns if you use bridge engineers to get across the river early in the first turn, instead of relying on the railway bridge. You also need to put all your +1 Movement tanks and tracked-transport infantry and artillery into a task force in the North that goes straight to Moscow.
goose_2 wrote: ↑Fri Oct 19, 2018 7:32 pm
Zhitomir Starting with 6201 Prestige:
After replacements 5875 and after Overstrengthening and upgrades 5299. 30 units 18 turns
Upgraded +2 Att 6th 10.5cm arty to 17cm arty with a truck.
In the air brought: 3 Fighter’s including Heinrich Bar, +3 Def, and +1 Spotting, 1 Ju-87-R Uber Rudel, 1 Henkel +1 Att Hero, and 1 +3 Att Bf-110D.
On the Far West: 5cm PaK; +1 Movement Gebirsjaeger; and +3 Def 88.
Near Ihnatpil: +3 Def StuG3B; Sd.Kfz. 10/4; 3rd SE Pz3H and 4th SE Pz4F; 17cm arty +2 Att; 10.5cm arty +1 Range; +2 Att Sturmpanzer; and +3 Att Regular Inf.
In the Center North of Nedashky: 1 Star Panzerjaeger IB; Heinz Rondorf; +1 Movement 88; Panzer 4F Albert Kerscher; +1 Movement 1st SE Panzer 3H; and +3 Att Gebirsjaeger.
On the Far East near Rahivka: +3 Att 2nd Recon; 2nd SE Panzer 3H’s; Sturmpanzer; 17cm arty +2 Att; 15cm Nebelwerfer; 10.5cm arty; KV-1B; ; +2 Att PzIB; +2 Def StuG3B; and Helmut Wirnsberger.
Battle Report:
Day 1: Sunny
Pressuring Korosten, Nedashky, and Ivankiv.
Destroyed 2 Cavalry, 2 T-34/40’s, I-16, and T-60.
Day 1 ai CA:
4th SE Pz4F nicked by Bomber.
Fighter was double tapped but still nicked +2 Att 17cm arty.
T-26S nicked Sturmpanzer guarded by 17cm arty -2 them.
BT-5 hit +1 Movement Gebirsjaeger -4 me -3 them.
Conscript hit +3 Def StuG3B -4 me -1 them.
Final attack was BT-5 ambushed by Helmut Wirnsberger – 8 them.
Very aggressive.
Day 2: Sunny
Seized Dytyatky, Nedashky, and Ivankiv.
Destroyed Pe-2, T-26S, 2 BT-5’s, Regular Inf, 2 Conscripts, and I-16.
Day 2 ai CA:
T-34/40 ambushed on Pz1B guarded by StuG3B -2 them.
Day 3: Cloudy
Seized airfield North of Teteriv River.
Destroyed T-34/40, 37mm AA, and Cavalry.
Force Surrendered for Regular Inf.
Day 3 ai CA:
Conscript ambushed by KV-1B guarded by Sturmpanzer -10 them.
Day 4: Sunny
Seized Malyn, Korosten, and airfield on the Far West.
Destroyed Conscript, BT-5, and 85mm AA.
Day 4 ai CA:
nothing
Day 5: Sunny
+1 Range 19th 10.5cm arty awarded Iron Cross 1st Class.
Day 5 ai CA:
T-34/40 and Conscript hit Panzerjaeger IB guarded by 10.5cm arty -5 me -8 them.
Day 6: Sunny
Destroyed Yak-1 and 2 Conscript’s.
Force Surrendered T-34/40.
2nd SE Pz3H awarded with +2 Def 1st Hero.
Day 6 ai CA:
Only attack was a BT-5 stopped by arty -8 them.
Day 7: Sunny
Seized Krasnobirka.
Destroyed 2 BT-5’s, KV-1A, and 3 Conscript’s.
4th SE Pz4F awarded Iron Cross 2nd Class.
Day 7 ai CA:
T-34/40 attacked 3rd SE Pz3H -3 them -1 me.
Cavalry tried hitting weakened Gebirsjaeger guarded by 2 arty’s -6 them.
Day 8: Sunny
Seized Poltivka.
Destroyed T-34/40, Cavalry, and Conscript.
Day 8 ai CA:
Fighter ran into Heinrich Bar -7 them.
T-26S hit Helmut Wirnsberger -2 each.
Day 9 Cloudy
Destroyed T-26S and Yak-1.
Day 9 ai CA:
Nothing
Day 10 Sunny
Seized Chernyakhiv and Strybizh.
Destroyed 2 37mm AA’s.
Day 10 ai CA:
T-34/40 nicked 1st SE Pz3H guarded by Sturmpanzer -2 them
Day 11: Sunny
Seized airfield near Zhitomir, so now pressuring it.
Destroyed 2 T-34/40’s, 45mm AT, and 2 76.2mm arty’s.
+3 Att 2nd Recon awarded Iron Cross 1st Class.
Day 11 ai CA:
T-34/40 hit +2 Att 17cm arty guarded by arty -4 each.
Day 12: Sunny
Destroyed T-34/40.
+2 Def 32nd Gebirsjaeger awarded Iron Cross 1st Class.
Day 12 ai CA:
Nothing
Day 13: Sunny
Seized Zhitomir and Korostyshiv.
Destroyed Reg Inf and Engineer’s.
29th 10.5cm arty awarded +1 Range 1st Hero.
Day 13 ai CA:
BT-5 tried hitting +2 Def StuG3B -2 them.
Day 14: Sunny
Seized Katyushanka.
Destroyed Regular Inf and Cavalry.
Day 14 ai CA:
BT-5 ambushed by 1st SE Pz3H guarded by arty -8 them and arty missed SE Pz3H.
Day 15: Cloudy
Pressuring Makariv.
Destroyed 2 BT-5’s, 152mm arty, and 45mm AT.
Day 15 ai CA:
KV-1B hit +1 Movement 1st SE Pz3H guarded by StuG3B -4 me -3 them.
2nd SE Pz3H hit by T-34/40 -3 them -2 me.
Katyuzhanka was retaken.
Day 16: Cloudy
Destroyed T-34/40.
Day 16 ai CA:
KV-1B hit 3rd SE Pz3H guarded by StuG3B -5 them -3 me.
Conscript tried hitting my 4th SE Pz4F. -11 them
Day 17: Sunny
Seized Makariv.
Destroyed T-34/40 and KV-1B.
Force Surrendered Conscripts.
Day 17 ai CA:
BT-5 and BA-10 hit Sturmpanzer guarded by StuG3B -4 me -6 them.
Day 18: Cloudy
Seized Kocheriv.
Destroyed BT-5 and Conscript.
18 ai CA:
Enemy did a lot of painful last attacks and were able to hit strongly 3 more of my units.
Decisive Victory with 5997 ending Prestige (More than Ostrov playthrough)
Looking at what was left on the board, I see there was a lot left around Kiev, and thinking about the pain I felt watching my units get attacked and taking damage, I would say it is best to keep your units back and let the enemy come to you in order to allow for you units to not take unnecessary damage.
I just do not remember this being so difficult on Field Marshall or Guderian, but that was many moons ago.
Has anyone ever taken all of Kiev over, If so do you gain anything for doing it so early?
Next time I advance towards Kiev via Zhurivka with 6247.
But next I go to Novgorod I will have 6089 to prepare with.
Until next time…Stay Lutheran my Friends![]()